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Gaming

Leftovers: Gaming

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Gaming

Borderlands Is Being Considered For Linux

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GNU
Linux
Gaming

Randy mentioned in a Tweet on Friday night, "It seems reddit wants a Linux port of Borderlands 2. I'll probably chat with some folks on twitter about that this weekend."

While that seems rather positive for Linux gamers, in a follow-up Tweet, Pitchford mentioned, "who said there will be a Linux port - I just want to learn more about customer interests there."

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Valve Has Turned On The Greenlight For 34 More Linux Games This April

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GNU
Linux
Gaming

That's right folks Valve are bringing the easter cheer lighting the way for another 34 Linux games to come out on Steam!

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Leftovers: Gaming

Filed under
Gaming

today's leftovers

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Software
Gaming
HowTos

Valve's OpenGL Debugger Now Supports Unreal 4 Engine with Linux Support

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Gaming

There are great times ahead for the Linux gamers. More and more companies are making important steps toward the Linux platform and it’s becoming increasingly clear that open source is a valid entertainment alternative.

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Leftovers: Gaming

Filed under
Gaming

First-Person Programming Game Glitchspace Arrives on Steam for Linux

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Linux
Gaming

“We created a node-based programming system for Glitchspace, called Null. Null allows for chunks of functionality to be applied to objects with ease, and makes the programming a visual, dynamic, and instantaneous feature. Objects in Glitchspace are either programmable, or non-programmable. You can make an object programmable through decryption using a decrypter, and similarly you can make it non-programmable through encryption using an encrypter,” reads the official Steam website.

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Leftovers: Gaming

Filed under
Gaming

Source: Steam Controller will be available in "October or November"

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Hardware
Gaming

Our source added that the completion of Valve’s Steam Controller was the final piece that would precede the availability of most Steam Machines, which indicates that Steam Machines will also begin to release at the end of the year. The source also told PC Gamer that they expect “about 500” games to be natively playable on SteamOS by the end of this year, up from the current count of 382.

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More in Tux Machines

Q4OS 1.6, Orion

The significant Q4OS 1.6 'Orion' release receives the most recent Trinity R14.0.3 stable version. Trinity R14.0.3 is the third maintenance release of the R14 series, it is intended to promptly bring bug fixes to users, while preserving overall stability. The complete list and release notes you will find on the Trinity desktop environment website. New Q4OS 1.6 release includes set of new features and fixes. The default desktop look has been slightly changed, Q4OS 'Bourbon' start menu and taskbar has been polished a bit and has got a few enhancements, for example the icons size varies proportionally to the system panel. Native Desktop profiler tool has got new, optimized 'software to install' list. Read more

Learning More About Explicit Fencing & Android's Sync Framework

With the sync validation framework leaving the staging area in Linux 4.9 and other work going on around the Android sync framework and explicit fencing, this functionality is becoming a reality that ultimately benefits the Linux desktop. Collabora developer Gustavo Padovan presented at this week's LinuxCon 2016 conference about explicit fencing support in the mainline kernel with a "new era of graphics." Read more

Ubuntu Leftovers

Leftovers: Software Development

  • fakecloud
  • A new version of pristine-tar
  • Getting RSS feeds for news websites that don’t provide them
    On the technical side, this seems to be one of the most stable pieces of software I ever wrote. It never crashed or otherwise failed since I started running it, and fortunately I also didn’t have to update the HTML parsing code yet because of website changes. It’s written in Haskell, using the Scotty web framework, Cereal serialization library for storing the history of the past articles, http-conduit for fetching the websites, and html-conduit for parsing the HTML. Overall a very pleasant experience, thanks to the language being very convenient to write and preventing most silly mistakes at compile-time, and the high quality of the libraries.
  • Quick Highlight
    Martin Blanchard put together a new “quick highlight” plugin for Builder this last week. It was a great example of how to submit a new feature, so I just wanted to highlight it here. Post to bugzilla, attach a patch, and we will review quickly and help with any additional integration that might be necessary.