linuxgames.com: The open source motorsport sim Speed Dreams has reached version 1.4.0. Changes include 3 new car sets, 3 new tracks, and AI opponents.
- Eschalon: Book II Released For GNU/Linux
- Caster – Pay What You Want
jeffhoogland.blogspot: I mentioned earlier this month that I was enjoying the Starcraft 2 beta on Ubuntu 10.04 thanks to Wine software. In my previous posting I had simply stated that SC2 was "playable" under Wine. Now for a bit of an ironic story regarding SC2.
phoronix.com: Brought up in the Phoronix Forums yesterday by a reader was a reference to Ryan Gordon's resume that he was contracted to port Red Orchestra: Ostfront 41-45 to Linux. This led a Phoronix reader to email Ryan "Icculus" Gordon and now we managed to get our hands on Ryan's e-mail response.
openbytes.wordpress: Puppy Arcade is one of the few Linux distro’s that Openbytes tries to keep following. Since version 5, Puppy Arcade has not only been a favorite with friends and colleagues, but also has a home on a few of my machines around the house that would otherwise be obsolete.
maximumpc.com: In what can only be considered a major victory for the open source gaming scene the fabled Pandora handheld is finally shipping. After almost two years of sneak peeks and disappointing setbacks the first batch of units are finally being massed produced and sent out to paying customers. The end product is the polar opposite of the Nintendo DS and Sony PSP in just about every respect.
linuxjournal.com: Danger from the Deep is a free , open-source World War II German submarine simulator....
dedoimedo.com: Linux games, nearing 70 titles reviewed and another 20-25 planned, not counting this one. It's not all in the numbers, of course, but trying a hundred games can take time. Your time. And hopefully, you will enjoy some, if not all of them. Linux has lots of fun to offer; you just need to embrace it.
hemispheregames.com: Welcome to the second installment of our three-part Linux post-mortem. Part 1 lay the foundations for the article and where we’re coming from. Today’s post directly addresses the question “What worked and what didn’t?”
hemispheregames.com: It was pointed out to us that while some indie developer forays into Linux had resulted in drama, it was hoped that more indies would “take the plunge” and share their experiences with the Linux community, to work together towards developing Linux into a platform for gaming.