Language Selection

English French German Italian Portuguese Spanish

Gaming

Leftovers: Gaming

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming
  • XCOM 2 Anarchy’s Children DLC releasing March 17, come see some screenshots

    I am excited to play more of it, as it really is a great game and I hope it has a long life with plenty of new content and decent mods.

  • Rocket League due on SteamOS & Linux very soon

    The time of waiting is nearly over, or so they say. A member of the Rocket League team mentioned on the Steam forum it will be due very soon at the end of Q1 2016.

  • Linux Gaming Is Exploding on Steam

    Since the release of the Linux Steam client, Linux gamers have had a greater range of choice. Today, more than 1,900 games are available for download, with another 100 on their way. This compares well with OS X, which currently sports 2,900 downloadable titles.

    And, more games makes Linux a more attractive desktop platform for home users. Although desktop Linux is a joy to use, the lack of high-quality games has been a barrier to adoption for casual users. On the other hand, a relatively small market has deterred game developers from targeting desktop Linux users.

    The Steam marketplace has made it easier for games developers to reach Linux users, and cross-platform development tools reduce the cost of targeting the Linux platform.

  • Cossacks 3 shows off old style diplomacy in a new teaser video

    Linux is still listed at platform...

  • Croteam releases Serious Engine version 1.10 as free software

    Here's something interesting for the fans of libre software. Croteam, the developers behind the Serious Sam games and The Talos Principle, have opened up their source code for Serious Engine v. 1.10 under the GPLv2 license.

  • Total War: WARHAMMER might not see a day-1 Linux release

    Could be sad news ahead for strategy fans, as the original Total War: WARHAMMER announcement listed SteamOS in the platform list, but their latest messages don't seem too confident.

Leftovers: Gaming

Filed under
Gaming
  • Darkest Dungeon Linux port is practically ready, releasing soon

    The Darkest Dungeon developers have said the Linux port is practically done, and we should be able to play it soon.

  • Arma 3 Linux port updated to 1.54 as promised

    Great news! The update to Arma 3 on Linux has landed, bringing us up to 1.54. Not quite the newest, but better than what we had.

    There's plenty of new content and fixes in the 1.54 update you can read up on here.

    It's a huge update, but it's not without issues. I have reported them to VP (the porters).

  • Wine Staging 1.9.5 Improves Compatibility with Microsoft Windows 95, 98, and ME

    A new update of the Wine Staging software has been released on March 8, 2016, which promises to improve the compatibility with older Windows software even further, as well as to fix various bugs.

    Wine Staging 1.9.5 has been seeded to public testers, based on the upstream Wine 1.9.5 software project, and it promises to address many of the issues reported by users since the previous maintenance release, as well as to add better support for many older Windows games and applications.

Leftovers: Gaming

Filed under
Gaming
  • Fail0verflow GitHubs PS4 Linux loader

    Fail0verflow has gone public with its Linux-on-PS4 loader, a little over two months after presenting an early and “ugly” version of it to the Chaos Computer Club conference in Germany.

    Consistent with the 32c3 conference presentation, the loader only works on firmware versions up to 1.76.

    The requirements are imposing for all but serious hackers: there's a special PS4 Linux kernel fork (here), a PS4 kernel exploit discovered last year called BadIRET, which has just leaked in the last day or so, and of course fail0verflow's PS4-kexec.

  • Exploit That Allows You to Run Linux on PS4 Released on GitHub

    At the start of the year we reported on how it is possible to run Linux on Playstation 4, but the method in which to do so was widely unavailable.

    However, hacking group failOverflow have now released the tools and directions that anyone can use to run Linux on PS4.

  • Arma 3 Linux port to update to 1.54 tomorrow, there's more good news too

    Great news FPS fans! Arma 3 will see an update on the Linux port to version 1.54 tomorrow! Not quite the current version, but it's a step closer and there's more good news.

  • Point-and-click adventure Kelvin and the Infamous Machine released in Early Access

    Kelvin is the second Argentine point-and-click adventure game to be released in just a few days, after Dog Mendonça—a game GOL editor Segata Sanshiro plans to take a closer look at—was released on Steam for Linux last week.

Leftovers: Gaming

Filed under
Gaming
  • SteamOS 2.64 Released with Vulkan-Powered Nvidia Driver, Debian 8.3 Updates

    It would appear that Valve has pushed the 2.64 build of its Debian-based SteamOS gaming-oriented operating system to the stable channel, after being in Beta for the last few weeks or so.

    The stable SteamOS 2.64 update includes mostly the same improvements that we reported on two weeks ago, when the build was pushed by Valve's engineers to the brewmaster_beta channel for public testing, such as the updated Nvidia video driver, version 355.00.28, with support for the new Vulkan API.

  • Opinion: Game Nearly Over

    So here’s the news: Microsoft is forcing game developers and game developing companies through the hoop of their app store, encroaching on their revenue and putting itself in the way of dealing directly with the customers. Why am I not in the least bit surprised?

    [...]

    Here’s a thought: If the industry had diversified the platforms they targeted earlier on, say in the mid-2000s, when Linux was starting to come into its own, maybe this situation could’ve been avoided. Yes, marketshare, library support, drivers, hardware support, and so one, were not ideal on Linux back in the day. But we have seen how things can be turned around, right? We have an example in living memory of how, how by unilaterally nurturing a rich ecosystem of apps, you can get users to adopt a new platform. And with a healthy amount of users, developing for the new guys, even developing drivers, suddenly becomes a sound business strategy for third parties. Yes, it is circular reasoning: more apps attract more users and more users attract more apps (which attract more users), but that is how Android became top dog in the mobile app arena.

  • SteamOS stable updated to 2.64, brings Vulkan to the stable users

    For those not keeping track: SteamOS was recently updated to include the changes from the recent 2.64 beta and it brings Vulkan for Nvidia amongst other changes.

    The only game actually using Vulkan on Linux/SteamOS right now is The Talos Principle from Croteam, but the beta doesn't currently work on SteamOS directly.

  • IndieGameStand blog post on Steam key reselling, plus my thoughts
  • I played American Truck Simulator on Linux, don't ever let me drive a real truck

    American Truck Simulator arrived on Linux day one, which is fantastic, and I was eventually sent over a key by SCS directly to check it out.

    It’s really not all that different to Euro Truck Simulator 2, with the same engine and the same issues. I will start with the issues to get them out of the way.

  • Humble Jumbo Bundle 6 Brings Four Superb Games to Linux Users

    Hooray! Hooray! Attention, Linux gamers from all over the web, there's a new Humble Bundle available that lets you buy up to seven superb, cross-platform games on the cheap, four of them being Linux-ready.

    Humble Jumbo Bundle 6 is now live (click and buy now, read later), and if you've subscribed to their list of announcements, you could have probably already received the great news we want to share with you today.

  • Valve Pushes New Stable Steam Client with Steam Overlay Support for Vulkan Games

    Today, March 8, Valve just pushed a new Steam Client stable update to Windows, Mac OS X, and Linux users, bringing all the changes that have been implemented in the Beta stages of development, and much more.

  • Wine-Staging 1.9.5 Brings Improvements For Older Windows Games On Linux

    Similar to Wine-Staging 1.9.3 that brought better support for older Windows games, Wine-Staging 1.9.5 has continued that trend in allowing Wine to better handle running Windows games on Linux and other supported operating systems.

Leftovers: Gaming

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming

MAME becomes FOSS

Filed under
OSS
Gaming
  • 10 months later, MAME finishes its transition to open source

    Almost a year after the folks who maintain the Multiple Arcade Machine Emulator or (MAME) said they would make the project completely open source, they've declared the transition a success.

    MAME is seen by many developers to be the foremost emulator of arcade games, and while MAME source code has long been freely available for use, it hasn't technically been open source.

  • MAME is now Free and Open Source Software

    After 19 years, MAME is now available under an OSI-compliant and FSF-approved license! Many thanks to all of the contributors who helped this to go as smoothly as possible!

    We have spent the last 10 months trying to contact all people that contributed to MAME as developers and external contributors and get information about desired license. We had limited choice to 3 that people already had dual-license MAME code with.

Leftovers: Gaming

Filed under
Gaming
  • Steam for Linux User Is Still Under 1%

    The Steam Hardware & Software Survey: February 2016 has been made public, and it looks like the Linux platform hasn't managed to get over the 1% hurdle.

    The number of Linux Steam users has been keeping steady at the same level for the last few months, just below 1%, and it looks like not much changed for the month of February. We were hoping to see Linux usage growing from month to month, but that is not happening.

  • Looks like Homefront: The Revolution might not have a day-1 Linux release

    Sad news, as Deep Silver originally confirmed to me Homefront: The Revolution was going to be a day-1 release, now they are saying when.

  • America's Army Is Still Getting Ready For Linux

    Last summer we reported on America's Army being ported to Linux and that it was trailing the renewed Mac OS X port. Today is some new information on America's Army coming to Linux.

    While it's been several months since last hearing anything about America's Army for Linux, I heard this morning from the team that the game just very recently got the game compiling and running on Linux after being faced by some delays. While it's working, it will still take some time before it's ready for external testing, but they are now putting more effort into their Linux and Mac ports.

Leftovers: Gaming

Filed under
Gaming
Syndicate content

More in Tux Machines

FATHOM releases Crystallon

  • FATHOM releases Crystallon, an open-source software for lattice-based design
    Lattice structures are integral to 3D printed designs, and Aaron Porterfield, an industrial designer at additive manufacturing service bureau FATHOM, has developed Crystallon, an open source project for shaping them into structures.
  • FATHOM Introduces Open Source Software Project for Generating 3D Lattice Structures
    California-based FATHOM, which expanded its on-site managed services and announced important partnerships with Stratasys and Desktop Metal last year, is introducing a fascinating new open source project called Crystallon, which uses Rhino and Grasshopper3D to create lattice structures. FATHOM industrial designer Aaron Porterfield, also an Instructables member, developed the project as an alternative to designing lattices with commercially available software. He joined the company’s design and engineering team three years ago, and is often a featured speaker for its Design for Additive Manufacturing (DfAM) Training Program – and as the project developer, who better to explain the Crystallon project?

Kernel and Graphics: Machine Learning, Mesa, Wayland/Mir, AMDGPU

  • AI-Powered / Machine Learning Linux Performance Tuning Is Now A Thing
    A year and a half ago I wrote about a start-up working on dynamically-tuned, self-optimizing Linux servers. That company is now known as Concertio and they just launched their "AI powered" toolkit for IT administrators and performance engineers to optimize their server performance. Concertio Optimizer Studio is their product making use of machine learning that aims to optimize Linux systems with Intel CPUs for peak performance by scoping out the impact of hundreds of different tunables for trying to deliver an optimal configuration package for that workload on that hardware.
  • Pengutronix Gets Open-Source 3D Working On MX8M/GC7000 Hardware
    We've known that Pengutronix developers had been working on i.MX8M / GC7000 graphics support within their Etnaviv open-source driver stack from initial patches posted in January. Those patches back at the start of the year were for the DRM kernel driver, but it turns out they have already got basic 3D acceleration working.
  • SDL Now Disables Mir By Default In Favor Of Wayland Compatibility
    With Mir focusing on Wayland compatibility now, toolkits and other software making direct use of Mir's APIs can begin making use of any existing Wayland back-end instead. GTK4 drops the Mir back-end since the same can be achieved with the Wayland compatibility and now SDL is now making a similar move.
  • Mesa 18.1 Receives OpenGL 3.1 With ARB_compatibility For Gallium3D Drivers
    Going back to last October, Marek of AMD's open-source driver team has been working on ARB_compatibility support for Mesa with a focus on RadeonSI/Gallium3D. Today that work was finally merged. The ARB_compatibility support allows use of deprecated/removed features of OpenGL by newer versions of the specification. ARB_compatibility is particularly useful for OpenGL workstation users where there are many applications notorious for relying upon compatibility contexts / deprecated GL functionality. But ARB_compatibility is also used by a handful of Linux games too.
  • AMDGPU In Linux 4.17 Exposes WattMan Features, GPU Voltage/Power Via Hwmon
    AMD's Alex Deucher today sent in the first pull request to DRM-Next of AMDGPU (and Radeon) DRM driver feature material that will in turn be merged with the Linux 4.17 kernel down the road. There's some fun features for AMDGPU users coming with this next kernel! First up, Linux is finally getting some WattMan-like functionality after it's been available via the Windows Radeon Software driver since 2016. WattMan allows for more fine-tuning of GPU clocks, voltages, and more for trying to maximize the power efficiency. See the aforelinked article for details but currently without any GUI panel for tweaking all of the driver tunables, this WattMan-like support needs to be toggled from the command-line.

Wine and Ganes: World of Warcraft, Farm Together, Madcap Castle, Cityglitch

Security Leftovers