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User Editorial: A different approach to calculating the popularity of Linux gaming on Steam

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GNU
Linux
Gaming

Now that the monthly Steam statistics are out again, we can see that the result has increased slightly from last month, we are back up to 0.90% from 0.85%. While that is a positive sign, we are again looking at a number below 1% this month.

As has been previously pointed out there are a few flaws with the Steam statistics, such as that users of the Big Picture Mode do not get the survey at all. There are also likely a few flaws we don't know about. Still, we can safely assume that the Steam Hardware Survey isn't completely lying either: Linux usage might be off by a bit, but if it says below 1%, it is rather unlikely that the real numbers are for example above 2%. It is a statistic, and we have to treat it like a statistic, that gives us an indication of the Linux market share on Steam. An increase likely means a larger market share and a decrease a smaller market share.

A fair point that has been made, however, that the amount of Steam users has been increasing over time. Therefore, it is reasonable to assume the number of Linux Steam users has increased as well. The question is: How did Steam grow?

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Leftovers: Gaming

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Gaming

DragonBox Pyra

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Gaming
Gadgets
  • DragonBox Pyra Goes Up For Pre-Order

    It's been a while since last hearing anything about the DragonBox Pyra as an open-source gaming handheld system and successor to OpenPandora...

  • Bitcoin is Now Accepted For DragonBox Pyra Pre-orders

    It is always good to see new merchants accepting Bitcoin payments, as it goes to show businesses want to attract an international clientele. DragonBox, a ship based in Germany, recently started accepting Bitcoin payments for their Pyra computer. A neat little device, which packs quite the punch.

  • DragonBox Pyra pre-orders begin (open Source handheld gaming PC)

    The DragonBox Pyra is a portable computer that looks like a cross between a tiny laptop and a Nintendo DX game console… and it kind of works like a cross between those devices as well. It’s got a 5 inch display, a QWERTY keyboard, the Debian Linux operating system that can handle desktop apps as well as games, and physical gaming buttons.

Leftovers: Gaming

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming
  • Check out this new Shadow Warrior 2 gameplay video, coming to Linux & SteamOS

    Looks like it has everything I need in an action game. Great visuals, some comedy, a nice assortment of weapons and abilities and a Linux version.

  • Tomb Raider out now on Linux

    Tomb Raider out now on Linux and available for review! Tomb Raider is out now on Linux and available from Steam and the Feral Store.

    Tomb Raider is the hugely successful and critically acclaimed adventure, that tells the gripping story of how an inexperienced young woman becomes the extraordinary Lara Croft, Tomb Raider.

  • Tomb Raider’s Mac, Linux Versions Receive a Launch Trailer

    Publisher Feral Interactive has released the official launch trailer for the Mac and Linux versions of developer Crystal Dynamics’ 2013 Tomb Raider.

    The trailer, which is a minute long and can be watched below, predominantly focuses on the action-oriented scenes from Tomb Raider, showing a young and fearless Lara Croft risking life and limb on her archeological expedition on the island of Yamatai.

  • Tomb Raiding, Best USB Distros, Debian's Dogguy

    The top story today in Linux news must be the release of Tomb Raider - GamingOnLinux and Phoronix have some benchmarks. The Ubuntu 16.10 release schedule was posted and makeuseof compiled the five best distributions for USB sticks. Sam Varghese posted his interview with Debian's new project lead Mehdi Dogguy and Joe Collins tested Manjaro 15.12 with mixed results.

    The release of Tomb Raider by Feral Interactive on Steam for Linux was shouted up and down the boulevard today. GamingOnLinux shared their thoughts and benchmarks soon after. The only negative Liam Dawe seemed to find was some dipping framerates and sluggish behavior in a few spots saying the performance "is generally quite good." Controls worked well and the scenery was beautiful, according to Dawe. The story was compelling, the main character well developed, and combat exciting. He concluded, "Overall, it’s a fantastic game that really draws you in from the moment you load it up." See his full review for no screenshots! Phoronix posted some NVIDIA benchmarks running Tomb Raider on Linux, indicating I need a new video card.

Leftovers: Gaming

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Gaming
  • Warsow 2.1 Recently Released With Offloaded Rendering

    While checking on various Linux game benchmarks this morning, I noticed Warsow 2.1 was quietly released at the end of March without much attention.

  • Unreal Engine 4.12 Preview 1 Has The Vulkan Mobile Renderer

    Epic Games today announced the first preview release for the upcoming Unreal Engine 4.12.

    Unreal Engine 4.12 brings the sequencer featuring a non-linear editor with 3D animation editing to the game engine for producing in-game cinematics and more. There are also other cinematic related improvements with Unreal Engine 4.12 Preview 1. In preview form for this release is audio localization support and the capability of running the Unreal Editor in VR.

  • Tomb Raider tested on R7 370 4G and HD 7970

    Thanks to Pepster from our IRC channel, I also managed to get results from his hardware, so we have an additional card to show results from. My computer is an i5-2500K@3.3 GHz, 8 GB of 1333 MHz RAM and the R7 370 4G. Pepster's rig has an i7-5830K and a HD7970. My rig runs Xubuntu 16.04 and thus uses Mesa 11.2 as stated in the official requirements for the game. Pepster used a bleeding edge Mesa from git on his Manjaro 15.12 installation.

  • The Culling, the Unreal Engine 4 battle royale survival game is now on Linux & SteamOS

Tomb Raider for GNU/Linux

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GNU
Linux
Gaming

Leftovers: Gaming

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming
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today's howtos

Graphics: VC4 and AMDVLK Driver

  • VC4 display, VC5 kernel submitted
    For VC5, I renamed the kernel driver to “v3d” and submitted it to the kernel. Daniel Vetter came back right away with a bunch of useful feedback, and next week I’m resolving that feedback and continuing to work on the GMP support. On the vc4 front, I did the investigation of the HDL to determine that the OLED matrix applies before the gamma tables, so we can expose it in the DRM for Android’s color correction. Stefan was also interested in reworking his fencing patches to use syncobjs, so hopefully we can merge those and get DRM HWC support in mainline soon. I also pushed Gustavo’s patch for using the new core DRM infrastructure for async cursor updates. This doesn’t simplify our code much yet, but Boris has a series he’s working on that gets rid of a lot of custom vc4 display code by switching more code over to the new async support.
  • V3D DRM Driver Revised As It Works To Get Into The Mainline Kernel
    Eric Anholt of Broadcom has sent out his revised patches for the "V3D" DRM driver, which up until last week was known as the VC5 DRM driver. As explained last week, the VC5 driver components are being renamed to V3D since it ends up supporting more than just VC5 with Broadcom VC6 hardware already being supported too. Eric is making preparations to get this VideoCore driver into the mainline Linux kernel and he will then also rename the VC5 Gallium3D driver to V3D Gallium3D.
  • AMDVLK Driver Gets Fixed For Rise of the Tomb Raider Using Application Profiles
    With last week's release of Rise of the Tomb Raider on Linux ported by Feral Interactive, when it came to Radeon GPU support for this Vulkan-only Linux game port the Mesa RADV driver was supported while the official AMDVLK driver would lead to GPU hangs. That's now been fixed. With the latest AMDVLK/XGL source code as of today, the GPU hang issue for Rise of the Tomb Raider should now be resolved.

AMD Ryzen 7 2700X Linux Performance Boosted By Updated BIOS/AGESA

With last week's initial launch-day Linux benchmarks of the Ryzen 5 2600X / Ryzen 7 2700X some found the Linux performance to be lower than Windows. While the root cause is undetermined, a BIOS/AGESA update does appear to help the Linux performance significantly at least with the motherboard where I've been doing most of my tests with the Ryzen 7 2700X. Here are the latest benchmark numbers. Read more

GNU: The GNU C Library 2.28 and Guix on Android

  • Glibc 2.28 Upstream Will Build/Run Cleanly On GNU Hurd
    While Linux distributions are still migrating to Glibc 2.27, in the two months since the release changes have continued building up for what will eventually become the GNU C Library 2.28. The Glibc 2.28 work queued thus far isn't nearly as exciting as all the performance optimizations and more introduced with Glibc 2.27, but it's a start. Most notable at this point for Glibc 2.28 is that it will now build and run cleanly on GNU/Hurd without requiring any out-of-tree patches. There has been a ton of Hurd-related commits to Glibc over the past month.
  • Guix on Android!
    Last year I thought to myself: since my phone is just a computer running an operating system called Android (or Replicant!), and that Android is based on a Linux kernel, it's just another foreign distribution I could install GNU Guix on, right? It turned out it was absolutely the case. Today I was reminded on IRC of my attempt last year at installing GNU Guix on my phone. Hence this blog post. I'll try to give you all the knowledge and commands required to install it on your own Android device.
  • GNU Guix Wrangled To Run On Android
    The GNU Guix transactional package manager can be made to run on Android smartphones/tablets, but not without lots of hoops to jump through first.