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Gaming

The first "Steam Machine" has been revealed

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Linux
Gaming

Following the announcement of "Steam Machines" from Valve to "conquer" the living room, the first "Steam Machine" has been revealed recently. The American company iBuyPower has revealed its own vision of a Steam box to compete with the recently released game consoles from Microsoft and Sony.

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Will you download SteamOS?

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Linux
Gaming

I suspect that savvy Linux users will perceive this the way that a bull thinks of a red flag when it's waved in front of it. In other words, they will charge! Hey, why not right? It could be a lot of fun for distrohoppers and other Linux tinkerers to snag SteamOS and see what they can do with it.

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Valve SteamOS set for launch on Friday

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Linux
Gaming

Valve's Linux-based gaming-centric operating system SteamOS will be with us by the weekend, as the company plans to get the first prototype Steam Machine boxes in front of beta testers tomorrow.

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Let the Linux gaming begin! Beta Steam Machines are shipping and SteamOS is ready

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Linux
Gaming

Valve's Linux-based Steam Machines gaming console starts shipping today to a few beta testers. SteamOS, it's Linux for gamers, is scheduled to be released to everyone at the same time.

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Activision Is Preventing A Game From Coming To Linux

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Linux
Gaming

A game studio has shared publicly that Activison is preventing a new game from actively being made for "that platform", a.k.a. Linux.

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Metro Last Light Comes To Linux, And It Largely Survives The Transition

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Linux
Gaming
  • Metro Last Light Comes To Linux, And It Largely Survives The Transition

    Bringing a game to Linux is always a tricky proposition. More than even Windows PCs, with their infinite permutations of hardware and the drivers that go with them, Linux can be a bitch to achieve any kind of standardization on. This is because now, in addition to considering the liquid hardware and the drivers, the core OS itself can vary from one unit to the next. No two Linux machines run the same variation of the OS and software, and this, alongside the variable hardware configurations, can make porting a game to it (which is by definition resource intensive) a complete mess.

  • Unvanquished FPS/RTS Hybrid Release Alpha 22 With A New Map

State-of-the-Art Gaming on GNU/Linux Not Only Possible But Becoming Default Option, Hardware Products

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Linux
Gaming

What stood out, however, were hardware efforts. First, there was GCW-ZERO, the open source gaming console [12]. Then there was Piixl Jetpack [13-19] and the $499 Steam Machine we alluded to before [20].

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Ioquake3 Working On A New Game Launcher

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Gaming

Developers behind the ioquake3 engine that serves as the community's leading open-source fork of id Software's once incredible id Tech 3 engine are still working on new features. The latest sub-project of ioquake3 is working on a new game launcher.

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Piixl Jetpack Steam Machine Attaches to the Back Your TV

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Linux
Gaming

In a rather unconventional approach to PC design, British manufacturer Piixl has created a SteamOS computer that attaches to the back of your television set. According to Pocket-lint, the Piixl Jetpack is an open hardware platform that is fully customizable to fit a user's gaming hardware needs.

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Will you buy a Steam Machine for $499?

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Gaming

Linux gamers are chomping at the bit to get their hands on a Steam Machine. iBuyPower has released information about their $499 prototype.

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More in Tux Machines

Feral Interactive Ports Life Is Strange to Linux and Mac, Episode 1 Is Now Free

Feral Interactive has recently announced that they have managed to successfully port the popular, award-winning Life Is Strange game to GNU/Linux and Mac OS X operating systems. Read more

Introduction to Modularity

Modularity is an exciting, new initiative aimed at resolving the issue of diverging (and occasionally conflicting) lifecycles of different “components” within Fedora. A great example of a diverging and conflicting lifecycle is the Ruby on Rails (RoR) lifecycle, whereby Fedora stipulates that itself can only have one version of RoR at any point in time – but that doesn’t mean Fedora’s version of RoR won’t conflict with another version of RoR used in an application. Therefore, we want to avoid having “components”, like RoR, conflict with other existing components within Fedora. Read more

Our First Look at Linux Mint 18 Cinnamon

Now that I’ve had about a week to play around in Mint 18, I find a lot to like and have no major complaints. While Cinnamon probably isn’t destined to become my desktop of choice, I don’t dislike it and find it, hands down, the best of the GNOME based desktops I’ve tried so far. Anybody looking for a powerful, all purpose distro that’s designed to work smoothly and which can be mastered with ease would be hard pressed to find anything better. Read more

The subtle art of the Desktop

The history of the Gnome and KDE desktops go a long way back and their competition, for the lack of a better term, is almost as famous in some circles as the religious divide between Emacs and Vi. But is that competition stil relevant in 2016? Are there notable differences between Gnome and KDE that would position each other on a specific segment of users? Having both desktops running on my systems (workstation + laptop) but using really only one of them at all times, I wanted to find out by myself. My workstation and laptop both run ArchLinux, which means I tend to run the latest stable versions of pretty much any desktop software. I will thus be considering the latest stable versions from Gnome and KDE in this post. Historically, the two environments stem from different technical platforms: Gnome relies on the GTK framework while KDE, or more exactly the Plasma desktop environment, relies on Qt. For a long time, that is until well into the development of the Gnome 3.x platform, the major difference was not just technical, it was one of style and experience. KDE used to offer a desktop experience that was built along the lines of Windows, with a start center on the bottom left, a customizable side bar, and desktop widgets. Gnome had its two bars on the top and bottom of the screen, and was seemingly used as the basis for the first design of Mac OS X, with the top bar offering features that were later found in the Apple operating system. Read more