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Gaming

Leftovers: Gaming

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Gaming

Leftovers: Gaming/Wine

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Gaming

Lakka Is A Linux OS That Converts Any Computer Into A Gaming Console

Filed under
GNU
Linux
Gaming

It’s time to go to your basement, clean your dusty old PC and make it ready for something fun. Using the lightweight Linux distro Lakka, you can turn that old pal into a retro gaming machine. This ready-to-install system is derived from OpenELEC, a version of Kodi home theater software. The OS also acts as a DIY retro emulation console based upon the RetroArch emulator software.

The strength of Lakka lies in the wide range of hardware it supports and useful feature like Braid-like rewinding, video streaming, and joypad hotplug. Once installed on your SD card, it is easy to set up and runs all your favorite vintage games.

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It’s Time to Open up the GPU

Filed under
OSS
Gaming

The second is a commitment to open source software. The game and graphics development community is an active hub of enthusiastic individuals who believe in the value of sharing knowledge. Full and flexible access to the source of tools, libraries and effects is a key pillar of the GPUOpen philosophy. Only through open source access are developers able to modify, optimize, fix, port and learn from software. The goal? Encouraging innovation and the development of amazing graphics techniques and optimizations in PC games.

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Leftovers: Gaming

Filed under
Gaming

Leftovers: Games

Filed under
Gaming
  • Sexy MF says things related to game programming on Linux, and tells you why you shouldn’t learn C!

    Now, at this point, I have a humble confession to make. I don’t know C! Specifically pointers. I never got into it at a young age, because after life with my Sinclair ZX Spectrum had come to a halt, I didn’t have access to a PC with a C compiler so that I could follow things in a natural progression (and my parents wanted me to get off the computer and focus on my schoolwork – probably the main reason I did so badly there!). I do remember reading about them at the time (in a book I got for my birthday at the time, in fact), but since I couldn’t actually try it out anywhere, they never became part of my bloodstream! This is the main reason I couldn’t actually try out anything from the Abrash book, since the whole thing assumes you’re adept at C! This has been a huge stumbling block in my programming education, since every single book on data structures or graphics programming, or what have you (not to mention websites like this one), assumes you know C. Now, today, where it’s actually taught in school (wasn’t the case back then), let me give you my opinion – I’m glad I never learnt pointers! There’s nothing wrong with understanding indirection, but when you’re trying to think of and implement a particular algorithm, trying to think of what the 0s and 1s are doing inside the computer is just hugely counter intuitive. This is not how human beings think. C was made so that an operating system could be written in it – that is the crux of how pointers came into being, and for some reason that hacker language caught on to become the most prevalent language in the whole world! Of course, it also led a young kid called Linus Torvalds to use it to do it all over again starting in 1991 (incidentally Linus, before the PC, worked on the QL, another member of the Sinclair family, a sort of a “big cousin” to the Spectrum), thanks to which you’re reading this website today, so I guess it wasn’t altogether a bad thing. But I, for one am glad that we’ve moved on to things like Javascript, in today’s day and age, and it makes me happy that we don’t have to worry about what’s zapping in and out of RAM when trying to write a game. Just at that point where those in charge of the Indian education system want their charges to know about nothing else but the syntax of weird things with asterisks in them (it seems, the more asterisks, the better), as if that was important. Trust the fools! Incidentally, I did get hold of a Youtube video about pointers sometime back, and followed it through, and yes, I did finally get what they are (where was that animation back in 1992?), but I guess it’s too late now – Javascript occupies much more of my mind now than C ever will, and I can’t say that makes me unhappy in any way. All along, I knew what [ and ] do in Assembly in any case! I just wish there were more folks like me, who will now have the happy task of porting, in their own minds, all the code in the Abrash book, to whatever their favourite language is, so that in the case of Javascript, wonder of wonders – their browser can show them the joy of a rotating cube! That’s why the exhortations of this article. By the way, I suggest you Youtube for “banana bread” some time – good stuff! This is clearly the future, and you need to get a handle on it.

  • Vagante, a nifty-looking platformer with permadeath, available on Linux

    Fans of challenging platformers with the trendy roguelite appellation might be interested to know that there's something new that they can sink their teeth into. Vagante promises countless hours of procedurally generated fun alone or with friends.

  • Atari Vault, a 100 classic game collection heading to SteamOS & Linux

    This is lovely news, Atari Vault a new official collection of 100 classic games is heading to SteamOS & Linux

  • Escape from Tarkov, the new Russian Survival MMO FPS looks like it's heading to Linux

    Escape from Tarkov is an interesting looking Russian-made action MMO that is apparently going to come to Linux too.

Is using Linux as primary operating system on gaming computer a great idea!

Filed under
Linux
Gaming

While many redditors may have opposing views, with the increased snooping issues on Windows 10, it is worthwhile to have a Linux OS aboard your PC. With more and more games being launched for Linux, it is better to opt for Linux in long run.

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Leftovers: Gaming

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming
  • Steam Now Offers Over 1,800 Games to Linux Users, but Usage Remains Under 1%

    After approximately one and a half months, Steam for Linux managed to collect 100 more games for Linux and SteamOS users, as at the moment of writing this article there are exactly 1,801 titles available.

    Steam reaching 1,800 Linux/SteamOS games is the good news, but the bad news is that there aren't many AAA titles available, and, therefore, the usage of Steam for Linux continues to remain very low even in 2016, under 1%.

  • Steam On Linux Hits 1,800 Games Available
  • Team Fortress 2 Update Brings More Balancing Improvements

    Team Fortress 2, the online multiplayer game developed by Valve with Linux support, has received another update and it looks like it’s all about balancing.

    The previous update for Team Fortress 2 has a couple of fixes that were really good for Linux users. One of the changes made by developers to the game actually reduced the memory usage on the Linux platform.

  • AMD Video Cards Are Still a Problem for SteamOS

    SteamOS has been out for quite some time, and now we also have Steam Machines in the wild, but it looks like AMD video cards continue to be a problem for this platform.

  • Nvidia and Valve Are Spearheading Vulkan Development

    Nvidia, Valve, and developers of Vulkan from the Khronos Group met for the first-ever Vulkan Developers Day.

  • Steam Beta Update Brings SteamOS and Steam Controller Fixes

    Another day, another Steam Beta patch. The Valve developers seem to be doing a lot of work and they continue to push for major improvement.

    If you buy a Steam Controller right now, you need to install that Steam Beta client in order to get the best experience possible. In fact, the controller doesn't even work as it should with the regular release, so the “need” part is pretty important. Only Valve knows why all of these improvements that have been made to the Steam Beta client don’t land in the Stable branch, but we’ll have to just accept that.

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Mozilla News

  • WebExtensions in Firefox 48
  • Mozilla's WebExtensions API Is In Good Shape For Firefox 48
    Mozilla has announced that for Firefox 48 their WebExtensions API is considered to be in a stable state. They encourage developers looking to develop browser add-ons to begin using this new API. WebExtensions is an API for implementing new browser add-ons/extensions that makes it easier to port to/from other browsers, is compatible with Firefox's Electroloysis, and should be easier to work with than the current APIs. In particular, Google designed portions of the WebExtensions API around Google's Blink extension API.
  • Mozilla a Step Closer to Thunderbird Decision
    The good news is that the folks at Mozilla seem to be determined to find Thunderbird a good home where it will be able to grow and find newfound success. This isn’t surprising. As Surman pointed out in his post, the project is quite popular among those associated with the foundation — but that popularity is also contributing to the problem Mozilla has with keeping the project in-house.