Language Selection

English French German Italian Portuguese Spanish

Gaming

Games: Pizza Connection 3, RUINER and Lots More

Filed under
Gaming

Games: Valve, Modernisation in Google Summer of Code, Trigger Happy Havoc

Filed under
Gaming
  • Valve's Latest Steam Client Adds 2X-Scaling Mode on Linux, HiDPI on Windows 10

    Valve released today a new Steam Client stable update for all supported platforms, including GNU/Linux, macOS, and Windows, bringing long-anticipated features and improvements, along with numerous bug fixes.

  • Modernization of games

    This year I have proposed a Google Summer of Code idea (we are in student applications period) for modernizing Five-or-More, a game left out from the last games modernization round, when most of the games have been ported to Vala.

  • Trigger Happy Havoc Might Just Be The Weirdest Game on Linux

    With a special developer GDC viewing party tomorrow, I wanted to get us up to speed on the insanity that is Trigger Happy Havoc right now.

    I’m gonna level with you. My first impression of Spike Chunsoft’s offering, based on the trailer, was a tall glass of double checking reality garnished with a sprig of WTF.

Games: Civilization VI: Rise and Fall and More

Filed under
Gaming

GNU/Linux-powered Ataribox

Filed under
Linux
Gaming
  • Mysterious ‘Ataribox’ console finally gets a name and pre-order window

    Atari’s new entry into the console market now has an official name: The Atari VCS. The device was originally teased as the “Ataribox” last year during the E3 gaming convention: A new Linux-based system providing all your favorite Atari classics along with games from independent developers. Visually, it’s a throwback to the Atari 2600 console, only with a sleeker, modern look and updated hardware. Atari calls it a “gaming and entertainment platform.”

  • GDC 2018 | The Ataribox is real, and it's more computer than gaming console

    Atari COO Michael Arzt told Tom’s Hardware that the machine will indeed run Linux (or, at least, a derivative of Linux) with its own Atari-themed UI. The device can be controlled through either a classically-styled joystick or a more modern gamepad. Users can also connect a keyboard and mouse through either USB or Bluetooth.

  • The Ataribox is here at GDC, but it's also kind of not (hands-on)

    In fact, Atari execs told us there's no longer a set price or a promised release date for the console -- because many of its key pieces, like its AMD processor and customized Linux operating system, are still coming together.

Games: The Pillars of the Earth, Steam, Mighty Fight Federation, Civilization VI: Rise and Fall

Filed under
Gaming

Games Leftovers

Filed under
Gaming

  • Atari reboots Ataribox as Atari VCS, teases April pre-order date

    Legendary game company Atari set retro hearts aflutter last year when it launched an Indiegogo crowdfunding campaign for something called the Ataribox, a living room device running Linux and supposedly combining the features of a PC with a video game console -- complete with some Atari classic games.

    But the December 14 pre-order date Atari set was abruptly canceled after an unspecified technical issue, and it looked like the Ataribox would never reach any actual customers. This week, however, the company has emerged at the Game Developers Conference with some very similar hardware, albeit with a new name.

  • The Rocket League 'Spring Fever' event is live promising lots of flower power

    Ready to earn some more cosmetic items? The Spring Fever event in Rocket League [Steam] is now live and you can earn yourself some new items using Flowers you earn while playing like this:

  • Epic Games releases the assets from Paragon, for Unreal Engine developers

    In a move that's both surprising and rather welcome, Epic Games has decided to release the assets from their FPS MOBA Paragon for Unreal Engine developers, since they're shutting it down.

    This will include 20 AAA-quality characters, with their respective skins, animations, VFX and dialogue, along with over 1,500 environment components from Paragon. Here's where it's a bit insane, this all cost Epic Games around $12 million! It's pretty insane how much it costs to make AAA-like games now—eye watering.

  • Game engine Construct 3 adds a remote preview, new runtime is coming to improve game performance

    I'm a huge fan of drag and drop creation tools like Construct 3 [Official Site], that allow you to create games by building simple events sheets and it seems they've continued making Construct 3 more awesome to use.

  • Open-source re-implementation of RollerCoaster Tycoon 2 'OpenRCT2' has a fresh update

    Miss the days of playing RollerCoaster Tycoon 2? Miss them no more, as OpenRCT2 [GitHub, Official Site] is alive and well with a fresh update.

    Like many open source game engines, it allows you to play RollerCoaster Tycoon 2 on systems not designed for it—like Linux. Naturally, it comes with tons of improvements like user interface theming, fast-forwarding gameplay, multiplayer and so on.

  • Zombasite - Orc Schism, the expansion to the action RPG is out adding more content

    Here's one I sadly missed, released back in December (oh my!), Zombasite - Orc Schism [Steam, GOG] is an expansion to the dynamic zombie apocalypse action RPG.

Games Chronicon, BROKE PROTOCOL, Internet Archive

Filed under
Gaming
  • 2D action RPG 'Chronicon' to arrive on Linux with the next big update

    The colourful action RPG Chronicon [Steam, Official Site] should arrive on Linux with the next big update, the developer has said.

  • BROKE PROTOCOL is like a low-poly GTA Online and it's coming to Linux

    BROKE PROTOCOL [Steam], a low-poly open-world action game that's a little like GTA Online and it's coming to Linux.

  • The Internet Archive Just Uploaded a Bunch of Playable, Classic Handheld Games

    The non-profit Internet Archive is perhaps best known for its Wayback Machine that takes snap shots of web sites so you can see what they looked like in the past. However, it also has a robust side project where it emulates and uploads old, outdated games that aren’t being maintained anymore. Recently, the organization added a slew of a unique kind of game that’s passed into memory: handheld LCD electronic games.

    The games–like Mortal Kombat, depicted above–used special LCD screens with preset patterns. They could only display the exact images in the exact place that they were specified for. This meant the graphics were incredibly limited and each unit could only play the one game it was designed to play. A Game Boy, this was not.

  • Internet Archive emulator brings dozens of handheld games back from obscurity

    Over the weekend, the Internet Archive announced it was offering a new series of emulators. This time, they’re designed to mimic one of gaming’s most obscure artifacts — handheld games.

    When I say a “handheld game,” I don’t mean the Game Boy or the PSP — those are handheld consoles. These are single-game handheld or tabletop devices that look and feel more like toys. The collection includes the very old, mostly-forgotten games sold in mini-handhelds from the 80s onward.

Games: HTC VIVE, GOG, Ray-Tracing, Android and More

Filed under
Gaming
  • HTC VIVE Pro Shipping Next Month For $799 USD

    The HTC VIVE Pro should be working on Linux with SteamVR, so we've certainly been interested in this VR headset as it's quite an upgrade over the original VIVE.

  • How Is The HTC Vive Pro Better Than The Original Vive?

    We finally know when HTC’s new-and-improved Vive Pro VR headset is coming, and for how much. But what makes it better than the original Vive that debuted two years ago? Let’s break it down.

  • The dark comedy strategy game Attack of the Earthlings is now on GOG

    For those who needs their fix of strategy games, Attack of the Earthlings is definitely one to look at and it's now on GOG.

    I took a look at it previously, you can see my original thoughts here. Essentially, it's like a slimmed down XCOM-like and it's surprisingly great. I do hope they bring out a big expansion for it, as it's a game that deserves plenty of extra to play through.

  • Europa Universalis IV: Rule Britannia now available, doesn’t really rock the boat

    The latest immersion pack, or small piece of thematic DLC, has been released for the massive grand strategy title. I got to try my hand at ruling the British Isles and have a few thoughts to share.

  • Unity Game Engine Plans For Rendering & Performance Improvements In 2018

    Unity Tech made public at the Game Developers Conference their game engine plans for the year.

    This year the game engine developers will be focusing on "next level rendering" with support for better visuals via their lightweight rendering pipeline and high-definition rendering pipeline, a GPU-based progressive lightmapper, and other efforts to increase the visual intensity of games powered by Unity 2018.

  • Ray-Tracing Is All The Rage At This Year's Game Developers Conference

    The annual Game Developers Conference (GDC 18) kicked off yesterday in San Francisco and one of the most popular topics this year is ray-tracing.

    Microsoft announced their new DirectX Raytracing (DXR) API for DirectX 12. DXR is an extension of the rasterization-based Direct3D API and provides for new shader types suitable for a world of ray-tracing, etc. The end goal is obviously to produce more realistic and life-like video games while DXR is a supplemental approach towards the grand vision of ray-tracing. Microsoft developers are promising that their DXR ray-tracing API will work with current generation hardware. There has been interesting ray-tracing game experiments going back many years, but it's always been too computationally intensive for being able to perform well in real-time for games on PC hardware.

  • Play Android Games In Play Store Without Downloading Them, Here Is How

    Google has redesigned Google Play Games app, and its latest addition is the Google Play Instant feature that allows users to play trial games without downloading them.

Games: Atari, Coregrounds and More

Filed under
Gaming

Games: Kingdom Ka, Starmancer and More

Filed under
Gaming
Syndicate content

More in Tux Machines

KDE: Qt, Plasma, QML, Usability & Productivity

  • Qt 5.11.1 and Plasma 5.13.1 in ktown ‘testing’ repository
    A couple of days ago I recompiled ‘poppler’ and the packages in ‘ktown’ that depend on it, and uploaded them into the repository as promised in my previous post. I did that because Slackware-current updated its own poppler package and mine needs to be kept in sync to prevent breakage in other parts of your Slackware computer. I hear you wonder, what is the difference between the Slackware poppler package and this ‘ktown’ package? Simple: my ‘poppler’ package contains support for Qt5 (in addition to the QT4 support in the original package) and that is required by other packages in the ‘ktown’ repository.
  • Sixth week of coding phase, GSoC'18
    The Menus API enables the QML Plugin to add an action, separator or menu to the WebView context menu. This API is not similar to the WebExtensions Menus API but is rather Falkonish!
  • This week in Usability & Productivity, part 24
    See all the names of people who worked hard to make the computing world a better place? That could be you next week! Getting involved isn’t all that tough, and there’s lots of support available.

Programming: Python Maths Tools and Java SE

  • Essential Free Python Maths Tools
    Python is a very popular general purpose programming language — with good reason. It’s object oriented, semantically structured, extremely versatile, and well supported. Scientists favour Python because it’s easy to use and learn, offers a good set of built-in features, and is highly extensible. Python’s readability makes it an excellent first programming language. The Python Standard Library (PSL) is the the standard library that’s distributed with Python. The library comes with, among other things, modules that carry out many mathematical operations. The math module is one of the core modules in PSL which performs mathematical operations. The module gives access to the underlying C library functions for floating point math.
  • Oracle's new Java SE subs: Code and support for $25/processor/month
    Oracle’s put a price on Java SE and support: $25 per processor per month, and $2.50 per user per month on the desktop, or less if you buy lots for a long time. Big Red’s called this a Java SE Subscription and pitched it as “a commonly used model, popular with Linux distributions”. The company also reckons the new deal is better than a perpetual licence, because they involve “an up-front cost plus additional annual support and maintenance fees.”

Linux 4.18 RC2 Released From China

  • Linux 4.18-rc2
    Another week, another -rc. I'm still traveling - now in China - but at least I'm doing this rc Sunday _evening_ local time rather than _morning_. And next rc I'll be back home and over rmy jetlag (knock wood) so everything should be back to the traditional schedule. Anyway, it's early in the rc series yet, but things look fairly normal. About a third of the patch is drivers (drm and s390 stand out, but here's networking and block updates too, and misc noise all over). We also had some of the core dma files move from drivers/base/dma-* (and lib/dma-*) to kernel/dma/*. We sometimes do code movement (and other "renaming" things) after the merge window simply because it tends to be less disruptive that way. Another 20% is under "tools" - mainly due to some selftest updates for rseq, but there's some turbostat and perf tooling work too. We also had some noticeable filesystem updates, particularly to cifs. I'm going to point those out, because some of them probably shouldn't have been in rc2. They were "fixes" not in the "regressions" sense, but in the "missing features" sense. So please, people, the "fixes" during the rc series really should be things that are _regressions_. If it used to work, and it no longer does, then fixing that is a good and proper fix. Or if something oopses or has a security implication, then the fix for that is a real fix. But if it's something that has never worked, even if it "fixes" some behavior, then it's new development, and that should come in during the merge window. Just because you think it's a "fix" doesn't mean that it really is one, at least in the "during the rc series" sense. Anyway, with that small rant out of the way, the rest is mostly arch updates (x86, powerpc, arm64, mips), and core networking. Go forth and test. Things look fairly sane, it's not really all that scary. Shortlog appended for people who want to scan through what changed. Linus
  • Linux 4.18-rc2 Released With A Normal Week's Worth Of Changes
    Due to traveling in China, Linus Torvalds has released the Linux 4.18-rc2 kernel a half-day ahead of schedule, but overall things are looking good for Linux 4.18.

A GTK+ 3 update

  • A GTK+ 3 update
    When we started development towards GTK+ 4, we laid out a plan that said GTK+ 3.22 would be the final, stable branch of GTK+ 3. And we’ve stuck to this for a while. I has served us reasonably well — GTK+ 3 stopped changing in drastic ways, which was well-received, and we are finally seeing applications moving from GTK+ 2.
  • GTK+ 3.24 To Deliver Some New Features While Waiting For GTK4
    While the GNOME tool-kit developers have been hard at work on GTK4 roughly the past two years and have kept GTK3 frozen at GTK+ 3.22, a GTK+ 3.24 release is now being worked on to deliver some new features until GTK+ 4.0 is ready to be released. While GTK+ 4.0 is shaping up well and GTK+ 3.22 was planned to be the last GTK3 stable release, the developers have had second thoughts due to GTK+ 4 taking time to mature. Some limited new features are being offered up in the GTK+ 3.24 release to debut this September.