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Gaming

Leftovers: Gaming

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Gaming

Leftovers: Gaming

Filed under
Gaming
  • Some thoughts on 'Codex of Victory', the mix of turn-based and real time strategy

    It's a mix of turn-based battles with some real-time base building. The base building aspect is a little like XCOM 2 with a side-on view as you dig out rooms. The whole game feels like it was inspired by XCOM 1 & 2, as you send over units to different regions to perform missions. You even speed up time at will when outside of missions, so it's all very familiar.

  • Overload, the shiny new six-degree-of-freedom shooter has entered Early Access

    The game was funded thanks to Kickstarter, where the developers nabbed $306,537 from helpful people wanting to see it become a reality. It's also nice that another Kickstarter team actually managed day-1 Linux support.

    The team behind Overload actually has some of the originally Descent team and the co-founder of the studio even worked on Freespace 1 & 2, which are my two all time favourite space shooters. I'm really not surprised the game has already turned out so well!

Games for GNU/Linux

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Gaming

Games and Wine

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Gaming

Games for GNU/Linux

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Gaming

Games for GNU/Linux: Deus Ex: Mankind Divided, Serious Sam Fusion 2017

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Gaming

Leftovers: Gaming

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming

Games and Graphics

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Graphics/Benchmarks
Gaming
  • GeForce GTX 1080 Ti: Core i7 7700K vs. Ryzen 7 1800X Linux Gaming Performance

    Since last week's tests of the GeForce GTX 1080 Ti, a number of Phoronix readers have requested tests of this high-end GP102 graphics card to be done under both the AMD Ryzen 7 1800X and Core i7 7700K. Here are those OpenGL and Vulkan gaming results for those looking at high-end Linux gaming performance.

  • Arceri Is Working To Further Improve Mesa's Shader Cache Startup Performance

    Timothy Arceri at Valve is still working on the on-disk Mesa shader cache even though the GLSL/TGSI shader cache and RadeonSI binary caches have landed. In particular, his recent effort has been about improving the cold performance -- or when there isn't a shader cache present or it needs to be re-generated.

    Then the shader cache is cold, he and others riding Mesa Git have found it to be much slower than the previous behavior or when the shader cache is disabled on Mesa Git. As of a few days ago, Deus Ex: Mankind Divided took three minutes and 15 seconds to load with the shader cache disabled, but four minutes and 23 seconds to load when the cache is enabled but cold. Fortunately, he's worked out a patch to reduce that cold cache time to three minutes and 33 seconds. So there is still some time involved when needing to store the shader in the cache, but it's much better than before. That patch is outlined here.

  • Nouveau Patch For Enabling The GLSL/TGSI On-Disk Shader Cache
  • The Linux Game Jam 2017 is a thing now, go sign up
  • City Climber, a silly physics-based game about climbing released for Linux, some thoughts

    GOL contributor SangreDeReptil wrote about City Climber [Steam] coming to Linux last year and now this silly physics-based climbing game has a Linux release. I checked it out!

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More in Tux Machines

today's leftovers

  • Mesa's Shader Cache Will Now Occupy Less Disk Space
    Mesa previously had a hard-coded limit to not take up more than 10% of your HDD/SSD storage, but now that limit has been halved. In a change to Mesa 17.2-dev Git and primed for back-porting to Mesa 17.1, Timothy Arceri has lowered the cache size limit to 5% of the disk space. He noted in the commit, "Modern disks are extremely large and are only going to get bigger. Usage has shown frequent Mesa upgrades can result in the cache growing very fast i.e. wasting a lot of disk space unnecessarily. 5% seems like a more reasonable default."
  • Amazon EC2 Cloud Benchmarks vs. AMD Ryzen, Various AMD/Intel Systems
  • Epiphany 3.25.1 Released, Ported To Meson
    Epiphany 3.25.1 has been released as the latest update for GNOME's Web Browser in what will be part of GNOME 3.26 this September. Epiphany 3.25.1 has continued the trend by other GNOME components in porting to the Meson build system. With Epiphany 3.25.1, Meson is present and its Autotools build system has been removed.
  • Tumbleweed Snapshots Update Fonts, Perl, Python Packages
    openSUSE Tumbleweed snapshots this week gave many newer versions of Perl and Python packages, but several other packages were updated in the repositories including some open fonts. Google and Adobe fonts were updated in snapshots 20170424 and 20170420 with google-croscore-fonts and adobe-sourcehansans-fonts being added to the repositories respectively.
  • 3 cool features in Ubuntu 17.04
    April showers bring May flowers, and fresh versions of Ubuntu too. Canonical’s latest official Ubuntu release—17.04—arrived this month after news of the death of Unity 8 and the return to the GNOME desktop in 2018. For now, Ubuntu is still shipping with its Unity desktop. I wrote earlier that most users who need stability and support over new features will probably want to stick with Ubuntu 16.04, which was released last April, until Ubuntu 18.04 arrives a year from now. However, there are a few small things in Ubuntu 17.04 that will appeal to users who are keen to get all the newest updates.
  • Linux Security and Isolation APIs course in Munich (17-19 July 2017)
    I've scheduled the first public instance of my "Linux Security and Isolation APIs" course to take place in Munich, Germany on 17-19 July 2017. (I've already run the course a few times very successfully in non-public settings.) This three-day course provides a deep understanding of the low-level Linux features (set-UID/set-GID programs, capabilities, namespaces, cgroups, and seccomp) used to build container, virtualization, and sandboxing technologies. The course format is a mixture of theory and practical.

more of today's howtos

Leftovers: OSS and Sharing

Microsoft Begs, Bugs, and Bug Doors

  • Don't install our buggy Windows 10 Creators Update, begs Microsoft
    Microsoft has urged non-tech-savvy people – or anyone who just wants a stable computer – to not download and install this year's biggest revision to Windows by hand. And that's because it may well bork your machine. It's been two weeks since Microsoft made its Creators Update available, and we were previously warned it will be a trickle-out rather than a massive rollout. Now, Redmond has urged users to stop manually fetching and installing the code, and instead wait for it to be automatically offered to your computer when it's ready.
  • Microsoft Word flaw took so long to fix that hackers used it to send fraud software to millions of computers
    A flaw in Microsoft Word took the tech giant so long to fix that hackers were able to use it to send fraud software to millions of computers, it has been revealed. The security flaw, officially known as CVE-2017-0199, could allow a hacker to seize control of a personal computer with little trace, and was fixed on April 11 in Microsoft's regular monthly security update - nine months after it was discovered.