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Gaming

Leftovers: Gaming

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Gaming

The Number Of Linux Games Has More Than Quadrupled In The Past Two Years

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Gaming

There are more than four times as many Linux games available today as there were two years ago.

Two years ago today marked when Steam on Linux had 500 titles. Now today, the Steam Store lists 2,208 games as being available for Linux! Well more than four times the amount of Linux games available in just two years.

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Leftovers: Gaming

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming

It Will Soon Be Possible to Deliver Many Popular Games as Snaps for Ubuntu 16.04

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Gaming
Ubuntu

Canonical's Zygmunt Krynicki and Michael Vogt announced the release of snapd 2.0.5, the fifth maintenance release in the stable 2.0 series of the Snappy daemon for Ubuntu Linux.

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Leftovers: Gaming

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Gaming
  • Ecotone Linux Version Released

    Developed by Sundae Factory, Ecotone is a platform game with an evolving gameplay which allows brainwork and/or skill phases. The game's primary focus is to invite the gamer into a new kind of world, and features a unique, dreamlike and mysterious atmosphere. In the strange Ecotone's world, you will embody a weird little character lacking a real identity. As this character passes each level, he will earn some new skills. But beware, the environment is full of strange creatures and monsters, and some of them may be dangerous.

  • Valve announce over half a million Steam Controllers have been sold

    An awesome milestone for such an interesting device! Valve have stated in an update that the Steam Controller has sold over half a million units!

  • Steam Machines are dead in the water according to Ars, not quite

    Another problem is that the mainstream gaming press has almost never been fond of the idea anyway, and the amount of articles out looking down it probably wouldn't have helped things. Ars hasn't exactly been kind about it at all in previous articles. Hell, even certain Linux websites like to use sensationalist article titles talking down Linux popularity on Steam. When actually, it's doing pretty well all things considered.

  • At Just $35, Now Is A Great Time To Try Out Valve's ARM-Linux-Powered Steam Link

    Steam Link is Valve's game streaming solution where when paired with a controller makes for easy gaming from a living room TV. The Steam Link is Linux-based and it does support game streaming from Steam running on SteamOS or any Linux distribution.

Leftovers: Gaming

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Gaming
  • Steam's latest Hardware Survey is out, shows Linux at 0.84%

    The key thing to remember is Steam overall is always growing, so a lower overall percentage of Linux users doesn't necessarily mean there are less Linux users on Steam (it could actually be more, but dwarfed by also having even more Windows users on Steam).

    [...]

    You can make it appear by simply having different hardware or a different operating system. It seems to detect when you change things, as if it knows it needs to check on you again. This is by design of course, as the entire point of it is to show what people are currently using, so if you've changed something it wants to know about it and send it along. This is one reason why people keep saying they see it when they boot into Windows after not using it for a while, of course you will, that's a change in your setup. This is another reason why I dislike it, as that can create an unintentional bias in the results. This bias isn't against Linux though, as it would work the same the opposite way around of course. This is why I feel the results were actually a lot higher for Linux initially, as it did a survey for a big bunch of Windows/Mac users trying it and submitting it on Linux before moving back to Windows/Mac.

    A good bit of reading was a recent editorial titled "A different approach to calculating the popularity of Linux gaming on Steam" which will help put your mind at ease.

  • Unreal Engine 4.12 Released with Hundreds of Updates, Many New Features

    Today, June 1, 2016, Epic Games has had the enormous pleasure of announcing the release of Unreal Engine 4.12, a massive update it the 4.x stable series of the cross-platform and highly acclaimed game engine.

    Unreal Engine 4.12 comes exactly two months after the release of Unreal Engine 4.11, bringing hundreds of updates, countless bug fixes across all platforms, a multitude of new features, and the initial implementation of some brand-new technologies, such as the Vulkan Mobile Renderer.

  • DOOM 2016 can now be Played on Linux systems: See how

Software and Games

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Software
Gaming
  • Ecotone Now available for Linux on Steam
  • Feral Interactive Confirms Life Is Strange is Coming to Mac, Linux
  • Open-source painting application Krita gets a version bump

    Boudewijn Rempt, the maintainer of open-source painting software Krita has announced the release of version 3.0.

    3.0 is a major version bump and with this release the project now has its own repository and wiki. The main focus of the developers for this release was code cleaning. With this release Krita has been ported to the latest Qt 5 and KDE Framework 5, thus keeping the codebase modern.

  • GNOME Calendar App Getting Major Year and Month View Improvements for GNOME 3.22

    The GNOME Calendar app is getting a lot of attention lately, especially now that it has been integrated by default into the Ubuntu Linux operating system, but also because the development cycle of the GNOME 3.22 desktop environment is ongoing.

    We reported a few days ago that the second snapshot, version 3.21.2, of the GNOME 3.22 desktop environment, due for release later this year, on September 21, 2016, was released to public beta testers and early adopters, bringing various improvements to its core applications and components.

  • Samba releases client for ChromeOS

    The Samba project, the standard Windows interoperability suite of programs for Linux and Unix, has released a client for ChromeOS.

    The client, Network File Share, is available for installation from the Chrome Web Store and can be used to access network files directly from the Files app on ChromeOS.

Leftovers: Gaming

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Gaming
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More in Tux Machines

today's leftovers

  • Why Linus is right (as usual)
    Last year, some security “hardening” code was added to the kernel to prevent a class of buffer-overflow/out-of-bounds issues. This code didn’t address any particular 0day vulnerability, but was designed to prevent a class of future potential exploits from being exploited. This is reasonable. This code had bugs, but that’s no sin. All code has bugs. The sin, from Linus’s point of view, is that when an overflow/out-of-bounds access was detected, the code would kill the user-mode process or kernel. Linus thinks it should have only generated warnings, and let the offending code continue to run.
  • Kube-Node: Let Your Kubernetes Cluster Auto-Manage Its Nodes
    As Michelle Noorali put it in her keynote address at KubeCon Europe in March of this year: the Kubernetes open source container orchestration engine is still hard for developers. In theory, developers are crazy about Kubernetes and container technologies, because they let them write their application once and then run it anywhere without having to worry about the underlying infrastructure. In reality, however, they still rely on operations in many aspects, which (understandably) dampens their enthusiasm about the disruptive potential of these technologies. One major downside for developers is that Kubernetes is not able to auto-manage and auto-scale its own machines. As a consequence, operations must get involved every time a worker node is deployed or deleted. Obviously, there are many node deployment solutions, including Terraform, Chef or Puppet, that make ops live much easier. However, all of them require domain-specific knowledge; a generic approach across various platforms that would not require ops intervention does not exist.
  • Red Hat, Inc. (RHT) Shares Bought by Aperio Group LLC
  • Cloudera, Inc. (CLDR) vs. Red Hat, Inc. (RHT): Breaking Down the Data

Software: VidCutter, Super Productivity, MKVToolNix

  • VidCutter 5.0 Released With Improved UI, Frame Accurate Cutting
    A new version of VidCutter, a free video trimmer app, is available for download. VidCutter 5.0 makes it easier to cut videos to specific frames, improves the export of video clips with audio and subtitle tracks, and refreshes the default application icon. Why Vidcutter? If you want split video, trim video, or join video clips into a single montage then Vidcutter is ideal. The app lets you perform these tasks, as well as many more, quickly and easily. VidCutter is a Qt5 application that uses the open-source FFMpeg media engine.
  • Linux Release Roundup: Fedora 27, Shotwell, Corebird + More
    It’s been another busy week in the world of Linux, but we’re here to bring you up to speed with a round-up of the most notable new releases. The past 7 days have given us a new version of free software’s most popular photo management app, a new release of a leading Linux distribution, and updated one of my favourite app finds of the year.
  • Super Productivity is a Super Useful To-Do App for Linux, Mac & Windows
    Super Productivity is an open-source to-do list and time tracking app for Windows, macOS and Linux. It’s built using Electron but doesn’t require an internet connection (which is pretty neat). And it has (optional) integration with Atlassian’s Jira software.
  • MKVToolNix 18.0.0 Open-Source MKV Manipulation App Adds Performance Improvements
    A new stable release of the MKVToolNix open-source and cross-platform MKV (Matroska) manipulation software arrived this past weekend with various performance improvements and bug fixes. MKVToolNix 18.0.0 continues the monthly series of stability and reliability updates by adding performance improvements to both the AVC and HEVC ES parsers thanks to the implementation of support for copying much less memory, and enabling stack protection when building the program with Clang 3.5.0 or a new version.

OSS Leftovers

  • Reveal.js presentation hacks
    Ryan Jarvinen, a Red Hat open source advocate focusing on improving developer experience in the container community, has been using the Reveal.js presentation framework for more than five years. In his Lightning Talk at All Things Open 2017, he shares what he's learned about Reveal.js and some ways to make better use of it. Reveal.js is an open source framework for creating presentations in HTML based on HTML5 and CSS. Ryan describes Gist-reveal.it, his project that makes it easier for users to create, fork, present, and share Reveal.js slides by using GitHub's Gist service as a datastore.
  • Font licensing and use: What you need to know
    Most of us have dozens of fonts installed on our computers, and countless others are available for download, but I suspect that most people, like me, use fonts unconsciously. I just open up LibreOffice or Scribus and use the defaults. Sometimes, however, we need a font for a specific purpose, and we need to decide which one is right for our project. Graphic designers are experts in choosing fonts, but in this article I'll explore typefaces for everyone who isn't a professional designer.
  • Broader role essential for OpenStack Foundation, says Mirantis’ Renski
  • URSA Announces Name Change to Open Source Integrators to Reflect Their Full Spectrum of Open ERP Expertise
  • 2018 is Year for Open Source Software for Pentagon
    The US Pentagon is set to make a major investment in open source software, if section 886 of the National Defense Authorization Act for Fiscal Year 2018 is passed. The section acknowledges the use of open source software, the release of source code into public repositories, and a competition to inspire work with open source that supports the mission of the Department of Defense.
  • How startups save buckets of money on early software development
     

    Moving along, we have to segue with a short modularity lesson. More specifically, how modularity applies to software.

    Essentially, all products and services become cheaper and more plentiful when all the processes involved in production become modularised.

today's howtos