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Gaming

Automated Unreal Engine 4 Benchmarks For Linux

Filed under
Linux
Gaming

The Steam Linux game benchmarking advancement that was talked about in the earlier article is help from Valve in being able to gain rights from game publishers to redistribute OpenGL game traces to use as benchmarks for newer AAA Linux games that otherwise don't support automated benchmarking. That article though went over some of the downsides in benchmarking Linux games with OpenGL traces. The Metro Redux testing advancement though was something that coincidentally also got finished up this past week.

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22-Way AMD+NVIDIA Graphics Card Tests With Metro Redux On Steam For Linux

Filed under
GNU
Graphics/Benchmarks
Linux
Gaming

A few days back I wrote about being able to finally get the Metro Redux game benchmarks running in an automated manner under Linux to the point that we're now able to test it with the Phoronix Test Suite. With Metro 2033 Redux and Metro Last Light Redux now running well for our testing purposes, I've carried out performance tests of these two games with twenty-two AMD Radeon and NVIDIA GeForce graphics cards on Linux. Besides looking at the normal FPS result there's also frame latency metrics, power consumption data for each of these graphics cards, performance-per-Watt metrics, and GPU thermal results. If you're wondering what graphics card works best for your needs for OpenGL 4.x Linux gaming, here's an interesting look with the Metro Redux titles that premiered on Steam for Linux back in December.

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GOG.com Ditches Password-Protected Archives for the Sake of Linux Users

Filed under
Linux
Gaming

The Linux community has pressured the GOG developers to remove the password-protected archives that were present in a number of their games, making the contents of those titles accessible to all the platforms.

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Leftovers: Gaming

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Gaming

Leftovers: Gaming

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming

The 7 best games for Android TV (no controller required!)

Filed under
Android
Gaming

Google’s Android TV ambitions are big. Google doesn’t just want you using the Nexus Player or other Android TV devices as a glorified Chromecast, streaming content from your phone (though you can certainly do that). It wants to build a big ecosystem of apps and games on your TV.

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Leftovers: Gaming

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Gaming

Is SteamOS Ready for the Possible Steam Machines Launch in March?

Filed under
Debian
Gaming

Valve has been working on its Steam Machines console for more than a year, but things have been very silent in the past few months. Rumors are now saying that in fact the Steam Machines will launch in 2015, but is SteamOS ready?

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Razer Cortex Lets You Stream PC Games to any Android Microconsole

Filed under
Android
Gaming

Plus, those without an Android device can pick up the new $99 quad-core Razer Forge TV microconsole.

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More in Tux Machines

Development News

  • KDevelop 5.0.3 Open-Source IDE Improves GitHub Handling Authentication, More
    The development behind the open-source and cross-platform KDevelop IDE (Integrated Development Environment) was proud to announce on the first day of December the availability of the third point release for KDevelop 5.0 stable series. KDevelop 5.0.3 arrives one and a half months after the second maintenance update, but it's a small bugfix release that attempts to patch a total of nine issues reported by users since then. However, it's a recommended update for all users. "We are happy to announce the release of KDevelop 5.0.3, the third bugfix and stabilization release for KDevelop 5.0. An upgrade to 5.0.3 is strongly recommended to all users of 5.0.0, 5.0.1 or 5.0.2," reads the release announcement.
  • PHP 7.1.0
    The PHP development team announces the immediate availability of PHP 7.1.0.
  • PHP 7.1 Makes Its Debut
    This first major update to last year's huge PHP 7.0 release builds several new features on top. Introduced by PHP 7.1 is nullable types, a void return type, a iterable pseudo-type, class constant visibility modifiers, support for catching multiple exception types, and many other language enhancements plus more performance optimizations and other work.

Games for GNU/Linux

OSS Leftovers

SUSE Leftovers

  • openSUSE Tumbleweed – Review of the Week 2016/48
    After releasing daily snapshots without interruption for 17 days, Tumbleweed did slow down a bit during the last week. As already mentioned in my last review, 1124 had been canceled due to an issue with sddm installing strange branding configurations. And later on, we ‘broke’ our own staging setup and needed to bootstrap a few of them, making the throughput much lower than you were used to. So, we ended up with 3 snapshots since my last review: 1125, 1128 and 1129.
  • Highlights of YaST development sprint 28
    November is over, Santa Claus elves start to stress and the YaST team brings you one of the last reports of 2016. Let’s see what’s new in YaSTland.