Language Selection

English French German Italian Portuguese Spanish

Gaming

Games for GNU/Linux

Filed under
Gaming

Rocket League for GNU/Linux

Filed under
Gaming
  • Rocket League Officially Released for SteamOS and Linux with a 25% Off Promotion

    On September 8, 2016, game studio Psyonix was proud to announce the availability of a Beta version of the popular Rocket League game for SteamOS/Linux and Mac OS X operating systems.

    Rocket League is a futuristic, physics-based sports/action game that lets players play European football while driving booster-rigged vehicles. It is the successor of the popular and classic Supersonic Acrobatic Rocket-Powered Battle-Cars game released in 2008 only for Sony's PlayStation 3 gaming console, also developed and published by the Psyonix game studio.

    The game officially hit the Microsoft Windows and PlayStation 4 platforms in July 2015, and a few months later, in February 2016, it arrived for Microsoft's Xbox One gaming console as well. Due to popular demand, Rocket League is now also officially available for the Linux and Apple's Mac OS X operating systems, but only in a Beta form at the moment of writing this article.

  • Rocket League Finally Released For Linux
  • Rocket League released for SteamOS, it's in beta

    Rocket League is now officially available for SteamOS, due to the time of the release I will be unable to give any actual impressions as I am likely asleep while this gets published.

    I will be able to get impressions up rather early tomorrow morning (UTC time), as it will be my first priority. It will likely be the main game on our Friday livestream too.

    It's been a bit of a wild ride, but it's here ‒ finally.

  • Mesa & AMDGPU-PRO Appear To Run Fine With Rocket League On Linux

    With many Linux gamers having looked forward to the Linux release of Rocket League, I tested out the Linux port of the game when using Mesa RadeonSI Gallium3D as well as the AMDGPU-PRO blob.

    Considering Rocket League on Linux lists system requirements even lower than the Windows specifications and do mention AMD, I was expecting the process to go well. Additionally, Rocket League is powered by Unreal Engine 3 -- yes, UE3, not UE4. Considering that, it went well.

Games for GNU/Linux

Filed under
Gaming

Games for GNU/Linux

Filed under
Gaming
  • Rocket League Launches on Linux This Week

    Oh boy, have you been patiently waiting for it — and now it’s finally coming. Yes, Rocket League for Linux will launch in beta on September 8. Developer’s Psyonix say they will only support SteamOS “officially”, though the game should be able to run on any modern Linux distro that Steam does, including Ubuntu.

  • Rocket League coming to OS X and Linux this week

    Rocket League, the race car-football (soccer) game fusion, will receive a new update on Thursday, September 8th. One of the biggest components of the update is the included OS X and SteamOS (including Linux distributions) support. The update also comes with a new Rumble mode, updates to classic Rocket Trails, and other changes.

  • Unigine-Powered Sci-Fi MMORPG Turn

    Earlier this year we heard of a science fiction MMORPG game making use of Unigine 2 after switching from Unreal Engine 4.

SteamOS 2.91 Beta Updates Linux Kernel to Improve ath10k Wireless Support

Filed under
Development
Gaming

Valve released a new Beta version of the next stable branch of its SteamOS gaming distribution based on Debian GNU/Linux, SteamOS 2.91, which was pushed to the brewmaster_beta channel on August 31, 2016.

Read more

Leftovers: Gaming

Filed under
Gaming

Games for GNU/Linux

Filed under
Gaming
  • Atom Zombie Smasher has been updated, Linux version is now on Steam

    Atom Zombie Smasher the rather cool indie game from a while ago has finally been updated and it has a Linux version on Steam.

  • Manage your own nightclub in 'Party Hard Tycoon', an upcoming strategy spin-off of 'Party Hard'

    Party Hard Tycoon was announced a few days ago and right now the developers are inviting people to join the Alpha, which will start soon. Because the Linux icon isn't listed in the Steam store page, I decided to ask them via e-mail to see if the Alpha also includes Linux gamers (considering the first game was ported, it should be coherent that this one too, after all). Although regarding the Alpha their answer was negative, it's good to know that the game indeed will have a Linux version just like its predecessor...

  • Everyone is invisible in 'Invisigun Heroes' a multiplayer, single-screen stealth battle arena

    Invisigun Heroes sounds like a pretty funny idea, everyone is invisible, but you still have to find a way to battle them. It's not as crazy as it sounds, as it seems you appear briefly if you use a weapon. Very cleverly done, with really nice graphics.

  • Mother Russia Bleeds released on Linux, go beat 'em up, some thoughts included

    First thing: If you have more than one monitor, it may start on the wrong one. Putting it in a window, dragging it over and setting it back to full-screen works fine though.

    I highly suggested using a gamepad for this, as the keyboard controls are quite bad. I accidentally tried changing the "Select" keybind which was set as left-ALT, but it wouldn't let me re-use that key. The keybindings section of the options doesn't actually detect all the keys, which is annoying.

Games for GNU/Linux

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming
  • ‘Rocket League Rumble,’ complete with Mac/Linux support, lands this month

    Last month Psyonix announced the next Rocket League update, and now we have more information, including a release date.

    Set to drop on September 8, Rocket League Rumble will be the same gameplay that fans have grown to love, but with a ton more power-ups.

  • In-Depth with the Rumble Update
  • OpenMW 0.40.0 Released!

    The OpenMW team is proud to announce the release of version 0.40.0! Grab it from our Downloads Page for all operating systems. This release brings some small new features, but mainly bug fixes and improvements. We’re winding down on implementable features, these are exciting times for OpenMW, even if releases have a little less user-visible changes. The game is basically fully playable, and future releases will bring mostly more fixes and optimizations.

  • Audio Capturing Support Landed This Week In SDL2
  • GOG withdraw their statement about The Witcher 3 never planned for Linux, they have no idea

    Maybe it will one day, maybe it won't. We again are back to officially not knowing what's going on at all.

  • Near Death Review

    The Linux version runs fantastic. It picked up my Xbox controller with no hiccups and it stayed well above sixty frames-per-second for the most part. In fact, in the game’s first patch there’s a Tux object hidden in one of the rooms that you can only find while playing the Linux version (spoiler: it’s in one of the rooms in Science). There’s not much that you can do with it other than pick it up and drop it, but it’s pretty cool we got some love there. Since the game was built with Unity I was expecting to get a fairly moderate amount of crashes — due to Unity not running so well with GNU/Linux — but I actually only got two crashes after trying to resume the game from a game over, and then after that it suddenly stopped. Never gone through a crash since. Props to the guys at Orthogonal!

Games for GNU/Linux

Filed under
Gaming
Syndicate content

More in Tux Machines

FoundationDB Source Code Shared

​Learn to use GitHub, ​GitHub Releases Atom 1.26

  • ​Learn to use GitHub with GitHub Learning Lab
    The most popular open-source development site in the world is GitHub. It's used by tens of millions of developers to work on over 80 million projects. It's not just a site where people use Linus Torvalds' Git open-source distributed version control system. It's also an online home for collaboration, a sandbox for testing, a launchpad for deployment, and a platform for learning new skills. The GitHub Training Team has now released an app, GitHub Learning Lab, so you can join the programming party. GitHub Learning Lab is not a tutorial or webcast. It's an app that gives you a hands-on learning experience within GitHub. According to GitHub, "Our friendly bot will take you through a series of practical, fun labs that will give you the skills you need in no time--and share helpful feedback along the way."
  • Atom 1.26
    Atom 1.26 has been released on our stable channel and includes GitHub package improvements, fuzzy-finder support for Teletype and file system watcher improvements.
  • Atom Hackable Text Editor Gets GitHub Package, Filesystem Watcher Improvements
    GitHub announced the release of the Atom 1.26 open-source and cross-platform hackable text editor for Linux, macOS, and Windows platforms with more improvements and bug fixes. In Atom 1.26, the GitHub package received various improvements and new features, among which we can mention the ability of the ’s Git pane to display a read-only list of recent commits for quick reference, and support for storing your GitHub username and password credentials in the Git authentication dialog.

Games Leftovers

Linux and Linux Foundation

  • V3D DRM Driver Steps Towards Mainline Kernel, Renamed From VC5
    The Broadcom VC5 driver stack is being renamed to V3D and developer Eric Anholt is looking at merging it into the mainline Linux kernel. The VC5 DRM/KMS and Mesa code has been for supporting the next-generation Broadcom VideoCore 5 graphics hardware that's only now beginning to appear in some devices, well, it seems one device so far. Though as I pointed out a few months back, there's already "VC6" activity going on too as the apparent successor to VC5 already being in development.
  • Azure Sphere Makes Microsoft an Arm Linux Player for IoT [Ed: Microsoft marketing at LF (only runs on/with Windows and Visual Studio etc.)]
  • Keynotes Announced for Automotive Linux Summit & OS Summit Japan [Ed: "Senior Software Engineer, Microsoft" in there; LF has once again let Microsoft infiltrate Linux events; in the words of Microsoft’s chief evangelist, “I’ve killed at least two Mac conferences. […] by injecting Microsoft content into the conference, the conference got shut down. The guy who ran it said, why am I doing this?”]
    Automotive Linux Summit connects those driving innovation in automotive Linux from the developer community with the vendors and users providing and using the code, in order to propel the future of embedded devices in the automotive arena.