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Gaming

Leftovers: Gaming

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming

Tiny Android Box is Pretty Good for TV, Not So Much for Games

Filed under
Android
Gaming

Everyone and their mother (in Tech News) is monitoring Xiaomi, the *fourth largest smartphone maker in the world behind Samsung, Apple and Lenovo (owners of Motorola). But that doesn't mean everything they put out is gold.

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Leftovers: Gaming

Filed under
Gaming

Moving steam's .local folder deletes all user files on Linux

Filed under
GNU
Linux
Gaming

Failing to add a check for an empty variable has left some Steam users on Linux running a recursive delete of their entire filesystem with user privileges.

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Leftovers: Gaming

Filed under
Gaming

Unreal Engine 4 Linux Tests With AMD & NVIDIA Graphics Drivers

Filed under
Graphics/Benchmarks
Gaming

This week there was a 22-way graphics card test of Metro Redux on Linux using GeForce and Radeon hardware with the latest AMD and NVIDIA proprietary drivers. Today the newest Linux gaming test candidate to look at is the AMD/NVIDIA Linux performance with the latest Unreal Engine 4 demos. In this article is a look at the UE4 Linux performance on AMD and NVIDIA graphics hardware running with Ubuntu.

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SteamOS Arrives with New NVIDIA and AMD Drivers and Better 32-bit App Performance

Filed under
Debian
Gaming

Valve has just released a new update for the stable branch of SteamOS and they've updated a ton of important packages, including the proprietary drivers and the Linux kernel.

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Leftovers: Gaming

Filed under
Gaming

Automated Unreal Engine 4 Benchmarks For Linux

Filed under
Linux
Gaming

The Steam Linux game benchmarking advancement that was talked about in the earlier article is help from Valve in being able to gain rights from game publishers to redistribute OpenGL game traces to use as benchmarks for newer AAA Linux games that otherwise don't support automated benchmarking. That article though went over some of the downsides in benchmarking Linux games with OpenGL traces. The Metro Redux testing advancement though was something that coincidentally also got finished up this past week.

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More in Tux Machines

GNOME Recipes and Outreachy

  • Recipes for you and me
    Since I’ve last written about recipes, we’ve started to figure out what we can achieve in time for GNOME 3.24, with an eye towards delivering a useful application. The result is this plan, which should be doable.
  • Outreachy (GNOME)-W5&W6
    My plan was altered in this two-week, because the strings of GNOME 3.24 have not frozen yet and the maintainers of Chinese localization group told me the Extra GNOME Applications are more necessary to be translated than documents, so I began to translate the Extra GNOME Applications (stable) during this period.
  • [Older] Outreachy (GNOME)-W3&W4
    During this period, I finished the UI translation of GNOME 3.22, I’m waiting to reviewed and committed now, and I met some troubles and resolved them these days.

Home Recording with Ubuntu Studio Part One: Gearing Up

Twenty years ago, the cost of building a studio for the creation of electronic music was pricey, to say the least. The cost of a computer that was suitable for multimedia production could cost the average musician between $1,000 and $2,000. Add in the cost of recording software, additional instruments and equipment, and one could easily spend between $5,000 and $10,000 just to get started. But nowadays, you do not have to break the bank to start making music at home. The price of personal computers has dropped substantially over the past two decades. At the time of this writing, it is possible to get a notebook PC that’s suitable for audio production for around $500. Other pieces of equipment have also dropped in price, making it possible to build a functional recording studio for around $1,000. (Read the rest)

Leftovers: Gaming

Red Hat and Fedora