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Gaming

Valve's Voglperf Sees Its First Release

Filed under
Gaming

Voglperf is a quick Valve tool for benchmarking Linux OpenGL games that comes down to just spewing frame information (FPS, frame time and min/max values) every second. That data can then be plotted, etc. Voglperf doesn't integrate any test automation but just dumps the frame data for whatever OpenGL game/application is loaded by it. Voglperf is supported on SteamOS and works with Steam on Linux.

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Quake III bounty: we have a winner!

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Development
Linux
Gaming

At the end of February, Broadcom announced the release of full documentation for the VideoCore IV graphics core, and a complete source release of the graphics stack for the BCM21553 cellphone chip. To celebrate, we offered a $10k prize to the first person to port this codebase to the BCM2835 application processor that sits at the heart of the Raspberry Pi, and to get Quake 3 (which already runs on the Pi) running on the newly open ARM driver, rather on the closed-source VPU driver. Our hope was that the ported driver would be a helpful reference for anyone working on a Mesa/Gallium3D driver for VideoCore IV.

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Valve Is Helping Developers Port Games to Linux, Star Conflict to Be Launched Soon

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Gaming

The developers of Star Conflict, a massively multiplayer space simulation game developed by Star Gem Inc. and published by Gaijin Entertainment, have confirmed that a Linux version is in the works.

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Leftovers: Gaming

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Gaming

Prison Architect Gets Massive Update on Steam for Linux

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Gaming

Prison Architect, a game developed and published by Introversion Software, and available for the Linux platform, has just received a massive update.

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Valve Has Come A Long Way: 2 Years Ago They Were Linux Headhunting

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Gaming

Valve has come a long way in the past two years over the past two years with the introduction of Steam for Linux, porting of their games to Linux, the introduction of SteamOS, pushing of other game publishers to Linux, open-sourcing some game components, and much more.

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Leftovers: Gaming

Filed under
Gaming

Natural Selection 2 Open-Sources Its HLSL To GLSL Converter

Filed under
OSS
Gaming

This code translates Microsoft High-Level Shader Language (HLSL) shaders from legacy Direct3D 9 to OpenGL GL Shading Language (GLSL) shaders.

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SteamOS update 96 released

Filed under
Debian
Gaming

An updated installer ISO and ZIPs[repo.steampowered.com] are also included. Major changes here include fully unattended installation (no more mucking around with steam/desktop logins and manually running scripts), multiple language support and pre-installing all the firmware packages.

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Leftovers: Gaming

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Gaming
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More in Tux Machines

NVIDIA Linux Performance-Per-Dollar: What The RX 480 Will Have To Compete Against

There's a lot of benchmarking going on this weekend at Phoronix in preparation for next week's Radeon RX 480 Linux review. Here are some fresh results on the NVIDIA side showing the current performance-per-dollar data for the NVIDIA Maxwell and Pascal graphics cards for seeing what the RX 480 "Polaris 10" card will be competing against under Linux. Read more

RaspAnd Project Brings Android 6.0 Marshmallow to Raspberry Pi 3, Now with GAAPS

Android-x86 and GNU/Linux developer Arne Exton has informed Softpedia today, June 25, 2016, about the immediate availability of a new build of his RaspAnd distribution for Raspberry Pi single-board computers. RaspAnd Build 160625 is the first to move the Android-x86-based distro to the latest Android 6.0.1 Marshmallow mobile operating system created by Google. And in the good tradition of the RaspAnd project, both Raspberry Pi 3 Model B and Raspberry Pi 2 Model B are supported. Read more

BSD Leftovers

  • FreeBSD 11.0 Alpha 5 Released, Schedule So Far Going On Track
    The fifth alpha release of the huge FreeBSD 11.0 operating system update is now available for testing. FreeBSD 11.0 is bringing updated KMS drivers, Linux binary compatibility layer improvements, UEFI improvements, Bhyve virtualization improvements, and a wide range of other enhancements outlined via the in-progress release notes.
  • DragonFly's HAMMER2 File-System Sees Some Improvements
    The HAMMER2 file-system is going on four years in development by the DragonFlyBSD crew, namely by its founder Matthew Dillon. It's still maturing and taking longer than anticipated, but this is yet another open-source file-system.

Debian GNU/Linux 9 "Stretch" to Ship with GCC 6 by Default, Binutils 2.27

Debian developer Matthias Klose has announced that the new GCC 6 compiler, which will be made the default GCC compiler for the upcoming Debian GNU/Linux 9 "Stretch" operating system, is now available in the Debian Testing repos. Debian users who are currently using Debian Testing can make GCC 6 the default compiler by installing the gcc/g++ packages from experimental. If installing it, they are also urged to help fix reported built failures in Debian Testing and Debian Unstable. Read more