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Leftovers: Gaming

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Gaming

Nvidia Working On A Full-Blown Linux Distribution for Gamers — But Why?

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Linux
Gaming

Nvidia already has its Tegra-powered SHIELD TV and offers a variety of games over their cloud/streaming “GeForce NOW” service. So it’s highly unlikely that this full-blown Linux distribution, codenamed “NLINUX,” would be aimed at the SHIELD TV. Otherwise, the Tegra X1 would run into performance issues, and this would even risk cannibalizing the monthly subscription revenue off GeForce NOW.

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Leftovers: Gaming

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming
  • How big is Linux gaming? Some estimates

    I keep reading comments that Linux gaming is pretty much stagnating and not worth investing in because it is still at around 1% in the Steam Hardware Survey. So I decided to try and find some numbers. Unfortunately, there isn't all that much data publicly available, if you have additional or better data, I'll be happy to add them. Also, if you find any mistakes please let me know.

  • Kingdom Come: Deliverance doesn't look like it will come to Linux any time soon

    Kingdom Come: Deliverance, a game built with CryEngine looked like it was going to be a fantastic game to have on Linux, but the developers have told me it "is not possible technically".

  • The Interactive Adventures of Dog Mendonça & Pizzaboy now released

    The Godot Engine has grown by leaps and bounds alongside Dog Mendonça & Pizzaboy's development. Its recent 2.0 release and Steam launch have been received with enthusiasm by both the existing Godot community and newcomers alike. The engine is now under the protective wing of the Software Freedom Conservancy, which is as I understand it, making sure that two of its primary developers can continue working on it.

  • Danganronpa 2: Goodbye Despair announced for April, Linux support looks included

    Good news Danganronpa fans as Danganronpa 2: Goodbye Despair looks like it will support Linux on the April 18th release.

  • How To Run A Game Boy Emulator In Your Terminal Window?

    If you are stuck in the world of bin and bash, trying to figure out a way to escape your machine’s Terminal, here’s how to take a quick break. If you know some basic UNIX commands and PHP, this quick and dirty method will help you play Pokémon and Mario inside your Terminal.

    I found this Terminal Game Boy project on GitHub. To use this, your machine needs to be running at least PHP 5.6, 7, or HHVM. This Terminal emulator only works on Linux and Mac OS X. Based on Game Boy JS Emulator and making use of PHP7’s performance improvements, this project has become a fun way to kill some time.

  • Unvanquished Celebrates Four Years of Alpha Builds, Beta Just Around the Corner

    The developers of the open-source and cross-platform Unvanquished FPS (first-person shooter) game have announced today, March 14, 2016, the release of the 49th Alpha build.

  • Four Years Into Alpha, Unvanquished Alpha 49 Released With Major Renderer Work

    The latest monthly alpha release for the Unvanquished open-source first person shooter game is now available. This release also marks four years since these releases began by this project derived from Tremulous.

    Unvanquished Alpha 49 is also special in that it brings a new, tile-based forward+ renderer, which should help significantly with lighting performance. There are also patches to improve performance for those using graphical effects and more. The Unvanquished engine's renderer was originally derived from XreaL while now it's evolved into a radically different beast. Both the new and old renderer will be around for a few more releases as the new tile-based renderer doesn't yet support shadows and some other features, plus there is always the chance of regressions.

  • GNOME Games App Prepares for GNOME 3.20, Adds MAME and Neo-Geo Pocket Support

    GNOME Games app developer Adrien Plazas announced this past weekend the availability for testing of the RC (Release Candidate) build of the upcoming 3.20 release, which should land as part of the GNOME 3.20.

Theme Hospital and GNOME Games

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Gaming

Leftovers: Gaming

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming
  • XCOM 2 Anarchy’s Children DLC releasing March 17, come see some screenshots

    I am excited to play more of it, as it really is a great game and I hope it has a long life with plenty of new content and decent mods.

  • Rocket League due on SteamOS & Linux very soon

    The time of waiting is nearly over, or so they say. A member of the Rocket League team mentioned on the Steam forum it will be due very soon at the end of Q1 2016.

  • Linux Gaming Is Exploding on Steam

    Since the release of the Linux Steam client, Linux gamers have had a greater range of choice. Today, more than 1,900 games are available for download, with another 100 on their way. This compares well with OS X, which currently sports 2,900 downloadable titles.

    And, more games makes Linux a more attractive desktop platform for home users. Although desktop Linux is a joy to use, the lack of high-quality games has been a barrier to adoption for casual users. On the other hand, a relatively small market has deterred game developers from targeting desktop Linux users.

    The Steam marketplace has made it easier for games developers to reach Linux users, and cross-platform development tools reduce the cost of targeting the Linux platform.

  • Cossacks 3 shows off old style diplomacy in a new teaser video

    Linux is still listed at platform...

  • Croteam releases Serious Engine version 1.10 as free software

    Here's something interesting for the fans of libre software. Croteam, the developers behind the Serious Sam games and The Talos Principle, have opened up their source code for Serious Engine v. 1.10 under the GPLv2 license.

  • Total War: WARHAMMER might not see a day-1 Linux release

    Could be sad news ahead for strategy fans, as the original Total War: WARHAMMER announcement listed SteamOS in the platform list, but their latest messages don't seem too confident.

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More in Tux Machines

Graphics: Mesa and AMDGPU

  • Mesa 17.3.3 Released With RADV & ANV Vulkan Driver Fixes
    Mesa 17.3.3 is now available as the latest point release for the Mesa 17.3 stable series. This bi-weekly point release to Mesa presents several RADV Vega/GFX9 fixes, various Intel ANV Vulkan driver fixes, a DRI3 fix, and random fixes to the OpenGL drivers like RadeonSI, Etnaviv, and even Swrast.
  • R600g "Soft" FP64 Shows Signs Of Life, Enabling Older GPUs To Have OpenGL 4 In 2018
    Most pre-GCN AMD graphics cards are still limited to OpenGL 3.3 support at this time due to not supporting FP64. Only the HD 5800/6900 series on R600g currently have real double-precision floating-point support working right now so at present they are on OpenGL 4.3 rather than 3.3, but those other generations may be catching up soon thanks to the "soft" FP64 code.
  • AMDGPU DC Gets More Raven Ridge Improvements, Audio Fixes
    Harry Wentland of AMD has sent out the latest batch of patches for the AMDGPU DC display code stack. Fortunately it lightens up the DRM driver by about six thousand lines thanks to removing some unused code. Besides gutting out a chunk of unused code, the DC code has a few audio fixes (no word yet on supporting newer audio formats with DC), fixes on driver unload, a "bunch" of continued Raven Ridge display updates, and various other code clean-ups.
  • AMDGPU Firmware Blobs Updated For Video Encode/Decode
    There are updated AMDGPU microcode/firmware files now available for recent Radeon GPUs. The updated firmware files now available via the main linux-firmware.git repository are centered around the video blocks: UVD video decoding, VCE video encode, and the new VCN video encode/decode block with Raven Ridge.

Games: DRAG, Geneshift, Balloonatics and More

Tumbleweed Update

  • Tumbleweed Rolls Forward with New versions of Mesa, Squid, Xen
    This week provided a pretty healthy amount of package updates for openSUSE’s rolling distribution Tumbleweed. There were three snapshots released since the last blog and some of the top packages highlighted this week are from Mesa, Squid, Xen and OpenSSH. The Mesa update from version 17.2.6 to 17.3.2 in snapshot 20180116 provided multiple fixes in the RADV Vulkan driver and improvements of the GLSL shader cache. The Linux Kernel provides some fixes for the security vulnerabilities of Meltdown in version 4.14.13 and added a prevent buffer overrun on memory hotplug during migration for KVM with s390. The snapshot had many more package updates like openssh 7.6p1, which tightened configuration access rights. A critical fix when updating Flatpak packages live was made with the gnome-software version 3.26.4 update. File systems package btrfsprogs 4.14.1 provided cleanups and some refactoring while wireshark 2.4.4 made some fixes for dissector crashes. Xen 4.10.0_10 added a few patches. Rounding out the snapshot, ModemManager 1.6.12 fixed connection state machine when built against libqmi and blacklisted a few devices to include some Pycom devices.
  • openSUSE Tumbleweed Rolls To Mesa 17.3, Linux 4.14.13
    OpenSUSE has continued rolling in the new year with several key package updates in January. Exciting us a lot is that openSUSE Tumbleweed has migrated from Mesa 17.2 to now Mesa 17.3. Mesa 17.3.2 is the version currently in openSUSE's rolling-release.

India Digital Open Summit 2018