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ArcticFox 27.9.19 release

Code has been fixed to support newer compilers. On Linux, currently, the highest supported compiler remains gcc 6.5, more recent versions do compile now with this release, but fail to link afterwards with errors on very standard symbols. Help appreciated! On NetBSD gcc 7 now works fine instead. Read more

FreeDOS 1.3 RC2

We are moving toward the FreeDOS 1.3 release. FreeDOS 1.3 Release Candidate 2 is now available for download. Please help us test this new version! A big feature in FreeDOS 1.3 will be booting into a LiveCD version of FreeDOS. You can test this by downloading FD13-LiveCD.zip, which contains FD13LIVE.ISO. This media is similar to the LegacyCD. However instead of relying on the BIOS floppy disk emulation, it uses SYSLINUX and MEMDISK to boot an emulated floppy disk. Along side support to perform a Plain and Full installation FreeDOS, this media is also able to run FreeDOS live from RAM or CD (depending on computer system and hardware) without installation to an internal hard disk drive. You can also download FreeDOS 1.3 RC2 in "Full" and "Lite" versions, and a "Legacy" CDROM version that is set up to let the CDROM boot on older hardware. Most users should try the LiveCD version. Read more Also: FreeDOS 1.3 RC2 Released With "Live CD" Support

Best Linux log file management and monitoring tools

In most Linux distros, system administrators would keep an eye on log files from time to time in production environments, in order to get a glimpse at the health of the system, the running state of applications, potential memory issues, events with high priority…This will help them improve the overall system performance and to proactively avoid future problems which might affect the users and their applications. Viewing and analyzing the log files is no easy task if done without using the appropriate tools and utilities. In this article, we will be looking at some of the best log file monitoring and management applications that are in use today. Read more

Some thoughts on Linux gaming in 2019, an end of year review

2019 is coming to a close, it's been a pretty wild year for Linux gaming that's for sure! Here's some thoughts on the year and what to expect for 2020. Firstly, let's look over all the games that came to Linux in 2019. As usual, very little AAA support but that doesn't mean we don't get awesome experiences. We've had a huge amount of quality games, which is the important thing. Not including those currently in Early Access, here's a few random picks we've had released this year for Linux: Abandon Ship, AI War 2, Shadow of the Tomb Raider Definitive Edition, DiRT 4, Total War: THREE KINGDOMS, Sky Racket, Rise to Ruins, Indivisible, Stygian: Reign of the Old Ones, Jenny LeClue - Detectivu, Police Stories, Overland, Devader, Dicey Dungeons, Oxygen Not Included, Streets of Rogue, Mosaic, The Eternal Castle: Remastered, Mindustry, Slay the Spire and so on. [...] Sadly, this year we saw a few games drop Linux support entirely with Rust, Natural Selection 2, Forager and Throne of Lies. Not many, but even one dropping support is not good. However, don't get too down about the above point. There's a huge amount of moving pieces, certainly when it comes to the future of Linux gaming. Right now, if you truly don't care about any details and just want to play games on Linux—you've never had it better. We have Steam Play, enabling Proton (and other tools like Boxtron) to run games through Steam not designed for Linux like Halo: The Master Chief Collection, No Man's Sky, Elite Dangerous, Deep Rock Galactic and plenty more. Wine also came along tremendously and when paired with DXVK/D9VK, even more games can be played easily on Linux like Overwatch. I don't personally think Steam Play Proton/Wine should ever replace proper support, to make that clear. The last thing we need is more lock-in because developers end up seeing less of a point in using cross-platform tech and open APIs. For now though, while we're a niche, Steam Play Proton and Wine fill a big gap and they're definitely important for that. Eventually when more people try out Linux and enjoy the experience and the market share rises as a result, then we can look to get proper support from more developers. Until then, be sure you keep supporting those who do put out Linux versions of their games. We also have the rise of streaming platforms like Google Stadia further taking away barriers to playing bigger titles on Linux. There's also whatever Steam Cloud Gaming turns out to be, that's going to be very exciting to find out more on. Hopefully Valve won't keep us waiting too long on it. Streaming platforms still have a long way to go though, and they have their own barriers of entry (especially internet speeds and bandwidth). Read more