Games: Total War: THREE KINGDOMS, Horror Story: Hallowseed, and More
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Total War: THREE KINGDOMS - Fates Divided was just announced by Creative Assembly and SEGA for release on March 11, and porting studio Feral Interactive confirmed it for Linux "shortly after Windows".
Taking place starting at 200 CE, this Chapter Pack for Three Kingdoms sees two childhood friends, Yuan Shao and Cao Cao, go head to head as they battle against each other's growing ambition. With a childhood bond about to break, it can only mean one thing - Total War.
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Available currently in Early Access for Windows, developer Jeff Winner and publisher 1C Entertainment make it clear that Horror Story: Hallowseed is going to be supported on Linux and macOS too. It's been on Steam in Early Access since July 2020, with 1C Entertainment taking it on as publisher as of this month now that it's approaching the full release.
Horror Story: Hallowseed is a single-player story-driven psychological horror game that takes place in a fictional location, forgotten by time, all wrapped in a mysterious demonic terror. Three friends were camping in the woods, when an obscure event takes them away, causing two of them to disappear. Left alone in an unknown place, Michael seeks answers about what happened, while trying to find his friends.
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As usual, we will highlight those in bold text that have Linux builds.
| Top 10 Linux Distros for GamingExploring the top 10 most acceptable Linux distributions for fellow gamers is our main goal in this article. These have been hand-picked because of the overall experience you will get when you are gaming with them. The progress on Linux gaming development has been impressive over time, and it is no longer a dream.
The Linux gaming distributions we will examine herein are greatly optimized for gaming. Critical in consideration are the drivers and applications that come with them. For instance, we are looking at the kind of emulators, the drivers, and the gaming software. With these distributions, you can play your game out of the box with minimal or no configuration needed. These gaming distros are very friendly.
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GNU Poke Reaches 1.0
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I am happy to announce the first release of GNU poke, version 1.0.
The tarball poke-1.0.tar.gz is now available at
https://ftp.gnu.org/gnu/poke/poke-1.0.tar.gz.
GNU poke (http://www.jemarch.net/poke) is an interactive,
extensible editor for binary data. Not limited to editing basic
entities such as bits and bytes, it provides a full-fledged
procedural, interactive programming language designed to describe
data structures and to operate on them.
This release is the product of 3 years of work resulting in 4126
commits, made by 19 contributors.
The program is far from being perfect and there are known bugs and
limitations in place. We also have lots of awesome ideas still to be
implemented, extensions we want to add, pickles for many data formats
to write, documentation to improve, and lots of work in
progress... the GUI, the machine-interface... working in poke is so
fun that it is difficult to stop :'D
But it is time to start the releasing cycles so everyone can benefit
from poke, which is already immensely useful for many activities like
systems programming, testing of software, design and documentation of
file formats and protocols, reverse engineering, and much more.
Releasing often will hopefully also bring in more developers to our
little but enthusiastic community... there is so much to do!
In any case, we wish you have fun with poke and that you find it
useful.
Please send us comments, suggestions, bug reports, *patches*,
questions, complaints, bitcoins, or whatever, to poke-devel@gnu.org.
Many of the poke developers and users populate the #poke IRC channel
at irc.freenode.net, and you are more than welcome to join us there
and say hello.
Now it is time to mention the names of all the people who have
contributed with code and/or documentation to this release. In
certain but no significant order they are:
John Darrington
Tim Rühsen
Luca Saiu
Bruno Haible
Mohammad-Reza Nabipoor
Eric Blake
Egeyar Bagcioglu
Kostas Chasialis
Darshit Shah
Dan Čermák
David Faust
Carlo Caione
Henner Zeller
Aurelien Aptel
Indu Bhagat
Darkstar
Michael Drüing
Pierre-Evariste Dagand
My gratitude to you all! It is a real pleasure to hack with you.
Finally, as a personal note, I would like to dedicate this release to
my father Eduardo. For this is also your work in a sense, and I love
you very much.
And this is all for now.
Happy poking!
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Version 1.0 of GNU poke is out. "GNU poke (http://www.jemarch.net/poke) is an interactive, extensible editor for binary data. Not limited to editing basic entities such as bits and bytes, it provides a full-fledged procedural, interactive programming language designed to describe data structures and to operate on them."
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The newest GNU project seeing its first release is GNU Poke, which is being inaugurated at v1.0 after being in development for the past three years.
GNU Poke 1.0 is an interactive editor for binary data that beyond basic editing capabilities has an integrated, interactive programming language for describing data structures and operating on them. There is a GUI in the works for Poke along with many other features planned but after the initial three years of development they feel it's now in good enough shape for declaring a 1.0 release.
| 5.12 Kernel: Data Loss Risk, Adreno, and Firmware Performance Data
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As a quick PSA for those that may be eager to test out early Git builds of the Linux 5.12 kernel, I've been hitting a very nasty issue on multiple systems leading to corruption / data loss.
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Last week the main set of DRM subsystem updates were sent in for the Linux 5.12 merge window. That pull included exciting additions like Radeon RX 6000 series OverDrive and Intel Xe VRR. Mistakenly left out of that pull request last week were the open-source Qualcomm Adreno driver improvements for the "MSM" kernel driver while now that code has landed.
As previously noted, there are some noteworthy Adreno improvements this cycle. The driver now has support for the Adreno 508 / 509 / 512 GPUs with the Adreno 508 being found in the Snapdragon 630, the 509 in the Snapdragon 636, and the 512 is in the Snapdragon 660.
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Last week saw the main set of ACPI and power management updates for Linux 5.12 while for the second week of the merge window has been the follow-up work with Intel Simple Firmware Interface removal and also an additional ACPI update.
Noteworthy with yesterday's ACPI pull is support for parsing of the ACPI Firmware Performance Data Table (FPDT) and now exposing that under sysfs. The ACPI FPDT tables provide platform initialization platform records with data pertaining to the boot process. Via the Firmware Performance Data Table it's possible to track the performance of each UEFI phase - helpful in measuring hardware/software changes, etc.
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