It's been a half year since the debut of PulseAudio 9.0 while the release of PulseAudio 10 is coming soon.
PulseAudio 9.99.1 development release was tagged earlier this month, then usually after x.99.2 marks the official release, so it won't be much longer now before seeing PulseAudio 10.0 begin to appear in Linux distributions.
"Looking back five or ten years, companies managing open source risk were squarely focused on license risk associated with complying with open source licenses," notes a report from Black Duck Software. Fast-forward to today, and the rules and processes surrounding open source licensing are more complex than ever.
This condition was intended to apply mainly to what would now be considered SaaS deployments, although the reach of "interacting remotely through a computer network" should perhaps be read to cover situations going beyond conventional SaaS. The objective was to close a perceived loophole in the ordinary GPL in environments where users make use of functionality provided as a web service, but no distribution of the code providing the functionality occurs. Hence, Section 13 provides an additional source code disclosure requirement beyond the object code distribution triggered requirement contained in GPLv2 Section 3 and GPLv3 and AGPLv3 Section 6.
KDE Support For Flatpak Portals Progressing
While GNOME / Red Hat developers have been leading the Flatpak app sandboxing initiative, KDE developers are making progress too with embracing Flatpak as a more convenient and secure way of securely packaging Linux desktop apps.
The latest on the KDE + Flatpak front is that Jan Grulich has been getting a KDE implementation of Flatpak's "Portals" working. Portals are the APIs offered to the sanboxed apps for essentially escaping the sandbox for certain operations.
Original: KDE Flatpak portals introduction
Wrongworld, the game that won me other with a totally silly trailer has now been greenlit, so it will be coming to Linux on Steam.
The developer actually came to visit the site and chat in the comments when I last mentioned it. The developer confirmed they hope to have it on GOG too.