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Games: It Stares Back, Receiver, Beyond Blue, NARWHAR Project Hornwhale, Buoyancy, Overcooked and Shing!

  • It Stares Back, an RTS with a really wild style will be coming to Linux

    Always on the lookout for my next strategy game fix, I recently came across It Stares Back after it pulled my in due to the wild visuals. Currently, it's only available for Windows in Early Access on Steam. However, the developer confirmed to me on the Steam forum that it's planned for Linux just like their last game, Castle Battles. The Linux version should come once the game is complete.

  • Receiver, the experimental FPS from Wolfire Games had a big update recently

    Receiver is a name I've not heard in a long time, the indie FPS released back in 2013 by Wolfire Games and it's just seen a big update. There's no new enemies or levels in this update, instead Wolfire focused on the tech that runs the game. In this case it's the Unity game engine and they gave it quite a big update. It also adds in some graphical prettiness and other bits like that.

  • Ocean exploration game Beyond Blue has a new story trailer and voice cast reveal

    Beyond Blue, the near-future ocean exploration game from E-Line Media (publisher of Never Alone) has a new story teaser. If you've not heard of it before, this is not some survival game like Subnautica. Instead, it's a game about exploring the depths of our oceans. Think of it like Blue Planet: The Game, that sums it up quite well especially since they've teamed up with BBC Studios (who did the Blue Planet documentary).

  • NARWHAR Project Hornwhale, a really wacky shoot 'em up that reminds me of the Amiga days

    The developer of NARWHAR Project Hornwhale emailed in recently about their new arcade style shoot 'em up being released with Linux support. It's a bit wild. I'll admit the name, along with the setting of this thoroughly made me chuckle to no end. Space Narwhals that rule with an iron fist, with you playing as one of two Rays that shoot lasers? The damn Narwhals took away all the free milkshake, so naturally a rebellion happened. What's not to love about such a crazy setting?

  • Buoyancy, a city-builder where you manage a floating city has a Linux test build up

    Sometimes when you ask if a game is coming to Linux it's a no, others say it's planned and when it's Buoyancy the developer just puts up a build soon after asking. Yep, that's what happened here. After asking about Linux support on Steam, developer replied to say "yes". When asking if they knew when, they went ahead and uploaded a build. If only it was always that easy…

  • The latest Overcooked! 2 expansion sounds more crazy than ever with the Carnival of Chaos

    Overcooked! 2 is no doubt one of the best, most hilarious and most infuriating co-op experiences around all in one. It just got bigger again too, with another great sound DLC out now.

  • Fantastic looking beat 'em up Shing! confirmed to be releasing for Linux

    One we completely missed from Gamescom is Shing!, a new beat 'em up from developer Mass Creation releasing next year and it looks like it's going to be a lot of fun. Curiously, it appeared recently in my Steam searching with a SteamOS/Linux icon but the store page only has Windows system requirements. When going to message the developer, I checked the Steam forum and as expected someone asked about Linux support. The reply from the developer was a very clear "Yes - Shing will be available on Linux.". They're saying it's so good, they've called it a "beat-em-up 2.0". With Shing! Mass Creation say they're mixing in classic arcade-style gameplay with modern graphics and an innovative control scheme. This is not going to be a button basher, instead you use the right stick of a gamepad to directly control your weapon. It sounds good on paper but does it look good? Sure does! Take a look at their recent gameplay reveal:

today's leftovers

  • Talking About Communities and ‘People Powered’ with Leo Laporte

    I have always had a bit of a soft spot for the TWiT team and more specifically Leo Laporte. Years ago I used to co-host FLOSS Weekly on their network and occasionally I pop over to the studio for a natter with Leo. With ‘People Powered: How communities can supercharge your business, brand, and teams‘ coming out, I thought it would be fun to hop over there. Leo graciously agreed and we recorded an episode of their show, Triangulation.

  • Linux Action News 123

    Speed is the big story around GNOME 3.34, two new major Firefox security features start to roll out, and we explain the CentOS 8 delay. Plus our thoughts on the PineTime, and more.

  • KaOS 19.09 Run Through

    In this video, we are looking at KaOS 19.09.

  • Congress Is Investigating Apple's Repair Monopoly

    For years, the independent repair community has said that Apple has engaged in anticompetitive behavior by refusing to sell parts to repair shops who are not “authorized” by the company. The company has also lobbied heavily against so called right-to-repair legislation, which would require it and other electronics companies to sell parts and tools to the general public. It has sued independent repair companies for using aftermarket and refurbished parts and worked with the Department of Homeland Security to seize unauthorized repair parts from small businesses both at customs and from individual shops. And, as the committee's letter notes, Apple cut a deal with Amazon that restricted who is allowed to sell refurbished Apple devices on Amazon.

    Apple has made small strides toward opening up the repair ecosystem. Earlier this month, the company said it would begin to sell repair parts to certain independent repair shops, though it has not said how much they will cost or what parts will be available.

    The internal communications are due to the committee on October 14.

Qt Quick on Vulkan, Metal, and Direct3D

Now that the first beta of Qt 5.14 is getting closer, it is time to start talking about one of the big new features. We cannot possibly cover all the details around the graphics stack improvements and the road to Qt 6 in one post, so in part 1 and 2 we will describe the background and take a closer look at what 5.14 will ship with, and then dive into the technical details and future directions in another set of posts later on. Read more Also: Linux Drivers Entries Suggest two APU AMD Lines in 2020

today's howtos and programming

  • How to Install Postman on Debian 10
  • freshclam[15552]: Can’t create temporary directory /var/lib/clamav/clamav-969944fd9a258fa7aff08976496d8541.tmp
  • 30 Linux Permissions Exercises for Sysadmins
  • How to Check Linux Mint Version Number & Codename
  • Four semanage commands to keep SELinux in enforcing mode
  • How to start developing with .NET [Ed: Red Hat has totally lost it. It promotes Microsoft.]
  • Constraint programming by example

    There are many different ways to solve problems in computing. You might "brute force" your way to a solution by calculating as many possibilities as you can, or you might take a procedural approach and carefully establish the known factors that influence the correct answer. In constraint programming, a problem is viewed as a series of limitations on what could possibly be a valid solution. This paradigm can be applied to effectively solve a group of problems that can be translated to variables and constraints or represented as a mathematic equation. In this way, it is related to the Constraint Satisfaction Problem (CSP). Using a declarative programming style, it describes a general model with certain properties. In contrast to the imperative style, it doesn't tell how to achieve something, but rather what to achieve. Instead of defining a set of instructions with only one obvious way to compute values, constraint programming declares relationships between variables within constraints. A final model makes it possible to compute the values of variables regardless of direction or changes. Thus, any change in the value of one variable affects the whole system (i.e., all other variables), and to satisfy defined constraints, it leads to recomputing the other values.

  • Samuel Sutch: Why Python Has Become an Industry Favorite Among Programmers

    With the world stepping towards a new age of technology development, it isn’t hard to imagine a future that will be full of screens. And if so be the case then, demand for people with strong programming skills will definitely rise with more number of people required to develop and support the applications. Python Training is always a good idea for those wishes to be a part of this constantly developing industry. Python language is not only easy to grasp, but emphasizes less on syntax which is why a few mistakes here and there doesn’t give as much trouble as some other languages does.