Short bio: Computer Scientist, FOSS supporter (read more)
Tux Machines (TM)-specific
Dan Leinir Turthra Jensen, when not solving interoperability problems between Open Document Format (ODF) editors at KO GmbH, spends his time developing GamingFreedom.org: a gaming orientated social network which promotes Free culture, and Gluon: a full featured modern game engine, based on the Qt framework. Dan describes the aims of these exciting projects, and discusses what Free Software could mean for gaming in future.
Chris Woolfrey: Can you explain what GamingFreedom.org is, and it’s relationship with Gluon?
Dan Leinir Turthra Jensen: GamingFreedom is a social network for makers and players of games, based on the concept that there are very few people who make games who don’t also play them. So, rather than view game distribution as a way of pushing a product to the users in order to make back the money that was invested, GamingFreedom views it as a social thing: you have an idea for a game, you build that game, and you distribute the game to some repository, which in our case is GamingFreedom.org. From there you can download the game and play it, and you can then provide feedback if you want; through ratings, commenting, even user submitted screenshots and other such things.