As part of a kernel fuzzing project by myself and my colleague Tim Newsham, we are disclosing two vulnerabilities which have been assigned CVEs. Full details of the fuzzing project (with analysis of the vulnerabilities) will be released next week.
If you are hoping to get your hands on a Radeon RX 480 "Polaris" graphics card when they begin shipping in a few days, here are the upgrades you need to make to your Linux system if you are wanting to make use of the open-source AMD Linux graphics stack.
The AMD developers still have a few more weeks to get their new feature material ready for the Linux 4.8 kernel while here is an early look at some of the code merged so far.
One of the changes we're looking forward to most with the AMDGPU DRM of Linux 4.8 is the OverDrive overclocking support. Finally the ability with the open-source AMD stack to overclock your GPU easily, but it's only supported for AMDGPU-capable hardware. There are commits though in the 4.8 W.I.P. branch for enabling the overclocking for Sea Islands with that experimental AMDGPU support. Another addition since the original AMDGPU overclocking support is there's now support for video memory overclocking too. Similar to the GPU core re-clocking, the memory overclocking can be done up to 20% in 1% steps.
Open-source learning technology is at the core of higher education for institutions that want to reach broader audiences with very strict ideas about how convenient learning should be. But developing these initiatives does not happen quickly or easily. It requires strong leadership in information technology, expertise to determine which solutions work best for a campus, and a financial commitment to making sure the technology is sustainable.
Rysc Corp has unveiled a new open source board in the form of the Proxmark Pro which now offers a true standalone client and RFID test instrument, check out the video below to learn more.
The Proxmark Pro will feature an FPGA with 5 times the logic cells of the Proxmark3 and will remove the need to switch between HF and LF bit streams during operation, to use developers.
The D programming language is just the latest to have support for Vulkan alongside C++, Rust (via Vulkano, if you missed that project), Go, and many other modern languages getting bindings for this Khronos Group high performance graphics API. Should you not be familiar with the D language, see Wikipedia.