Language Selection

English French German Italian Portuguese Spanish

Phoronix on Graphics

Filed under
Graphics/Benchmarks
Linux
  • Will Linux 4.5 Bring Any Performance Boost For Pre-AMDGPU Radeon?

    While I've been writing a lot the past few days about the AMDGPU kernel driver given it's landing PowerPlay support for Linux 4.5, I took some time today for running some Radeon (non-AMDGPU) DRM tests to see if the performance of this DRM-next code has changed compared to Linux 4.4 near-final.

  • How AMD's Open-Source GPU Driver Performance Evolved In 2015: Big Wins

    The graphics cards used in this comparison were limited to those supported by the Radeon DRM driver at the end of 2014. Back then, the AMDGPU driver was not public so cards like the R9 285 Tonga were unsupported. Even back then, the Radeon R9 290 on Ubuntu 14.10 was just running LLVMpipe. So for this comparison I tested just the Radeon R7 370, Radeon HD 6870, and Radeon HD 6950 for both R600g and RadeonSI Gallium3D coverage.

  • Christmas Miracle: Intel Mesa Driver Tessellation For Ivy Bridge & Haswell

    A few days ago Intel landed OpenGL tessellation support in their open-source driver as required by OpenGL 4. However, this initial implementation was limited to support Intel's Broadwell hardware and newer. With new patches, that is now changing.

  • AMDGPU Linux 4.5 DRM Tuning Tests With DRI2/DRI3, PowerPlay, Semaphores, Scheduler

    Complementing yesterday's AMDGPU tests with the new DRM-Next code that has PowerPlay support where the speed of this latest open-source driver code was compared to the proprietary driver, here are some tests showing the AMDGPU driver performance under a few different scenarios.

More in Tux Machines

Videos: Kdenlive, YouTube-DL, and Kali Linux 2021.4

  • Video Rendering in Kdenlive – Purism

    To finish off our video editing series for the Librem 14, Gardiner Bryant dives into rendering settings. Learn to use in and out zones and how best to render your finished video in Kdenlive. Rendering is resource-intensive on any laptop, which is why we recommend Librem 14. This video will help those looking to level up their overall video production. We hope to do similar projects like this in the future, so if you have ideas for topics you’d like us to cover, please let us know!

  • YouTube DL Attacked By Music Industry AGAIN!! - Invidious

    Back in 2020 the RIAA went after YouTube DL and now there is a followup lawsuit but not filed against the developer instead it's being filed against there hosting provider.

  • Kali Linux 2021.4 Quick overview #Shorts - Invidious

Wine 7.0 Released with Support for New GPUs, Multiple Displays, and WoW64

After a year of development, Wine 7.0 is here to introduce lots of goodies to satisfy your Windows application and gaming needs. First of all, it brings support for the WoW64 (64-bit Windows-on-Windows) architecture to allow you to run 32-bit Windows programs inside a 64-bit Unix host process. On top of that, Wine 7.0 adds support for multiple displays (multi-head) to its Direct3D implementation to allow you to choose which monitor a Direct3D program will use for full-screen mode, along with display gamma adjustment using the DXGI API, and support for new GPUs. Read more

What is Void Linux and How to Install It

Void Linux is a Linux distribution that aims to provide a powerful, yet easy-to-approach, operating system. It is designed to be both simple and stable and achieves that through the use of runit and its own lightweight package manager. Similar to Arch Linux, Void Linux follows a “rolling release” model and a “user-centric” approach to operating system usage. This means Void Linux is constantly updated but is also bare-bones when installed. It makes Void Linux appealing for power users who want to have a flexible operating system that they can fully understand and tinker with. Read more

Kernel: LVFS, Next Linux, and Graphics

  • LVFS Activity Going Wild Ahead Of New Security Disclosure Requiring Firmware Update - Phoronix

    The Linux Vendor Firmware Service (LVFS) that integrates with Fwupd for delivering firmware updates primarily to Linux users is surging with around three times the normal traffic volume. Unfortunately, this boost in traffic appears to be due to vendor(s) releasing new system firmware updates ahead of disclosing a presumptive security issue.

  • Folio Improvements For Linux 5.17, Large Folio Patches Posted - Phoronix

    Back in November memory folios were merged into Linux 5.16 as a fundamental change to the memory management code. Now for Linux 5.17 there are improvements for folios merged and then out likely for Linux 5.18 is introducing the notion of large folios. Linux's memory folios is designed to let file-systems and the page cache manage memory in chunks larger than the default page size. With Linux 5.16 the core memory management and page cache changes landed for supporting folios. Most benchmarks of folios put the performance benefit in the 0~10% region.

  • Some Older AMD Systems Can Boot Faster On Linux 5.17+ - Phoronix

    A change merged overnight with the libata subsystem updates for Linux 5.17 means that some older AMD hardware will be able to boot quicker by avoiding an otherwise mandated sleep period. Merged this morning were the ATA subsystem updates for Linux 5.17. Usually the ATA changes don't amount to many noteworthy changes but "Add support for AMD A85 FCH (Hudson D4) AHCI adapters" got my attention... Yeah, the chipset from the early AMD "Fusion" APU days.

  • AMD Radeon Open-Source OpenGL Driver Expands Its Sparse Texture Capabilities - Phoronix

    At the end of last year AMD introduced OpenGL sparse texture support into its RadeonSI Gallium3D driver. This functionality for Vega GPUs and newer flipped on ARB_sparse_texture support while now with the very latest Mesa 22.0-devel code ARB_sparse_texture2 is now flipped on too. ARB_sparse_texture2 updates OpenGL's sparse texture support with further additions by NVIDIA. ARB_sparse_texture2 adds new built-in GLSL texture lookup functions, changes the behavior around reads from uncommitted texture memory, specifies standard virtual page sizes for internal formats used by sparse textures, and support for creating sparse multi-sample and multi-sample array textures.

  • NVIDIA CUDA 11.6 Brings Convenient "-arch=native", Defaults To New "GSP" Driver Mode - Phoronix

    NVIDIA has released CUDA 11.6 as the latest version of their widely used but proprietary GPU compute stack. With CUDA 11.6 there are some good improvements and new features in store. CUDA 11.6 has numerous changes for advancing the NVIDIA compute stack including the convenient "-arch=native" compiler option (similar to "-march=native" with classic system code compilers), beginning to make use of the GPU System Processor driver code path by default on capable hardware, various performance optimizations, and other updates.